Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Renegade Proto-1
Designer:           Wanallo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,454,907 C-Bills
Battle Value:       1,224

Chassis:              Standard
Power Plant:          275 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 SRM 6
    4 Medium Lasers
    2 LRM 5s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Renegade proto-1 was the Federated Suns first attempt at the development of a
    counterpart for the Enforcer, the Prototype was not ultimately successful because of the
    technological drawbacks of the age, thus the mech never entered full production.

Capabilities:
    The mech has ample firepower, in the form of
    
    Four Diverse optics med lasers
    
    Two sharpshooter LRM5's
    
    One hovertech SRM6
    
    
    
    Rather than mounting a larger LRm missile system, the developers decided on two smaller
    systems which prolongs the survival of the weapons, as if one system is hit the other is
    still functional.
    
    The mech has good speed for its wieght, and ample armour, enabling it to shrugg off light
    arms fire which plagues the Enforcer in closed environments.
    
    

Deployment:
    It is deployed alonside Enforcers, the two mechs operate in pairs, the enforcer providing
    the support firepower and the Renegade taking the front punishment as it closes range, with
    the Enforcers jump-jets the developers hoped the pilots would use them to leap behind the
    enemy mech. Concentrating its punch weapons on the torso and head.
    
    
    
    Unfortunatley technology at the time limted the mechs effectiveness. it could overheat and
    was sometimes unable to support the Enforcer as well as people hoped. Its LRM's were prone
    to jamming and the irregular shape of the torso made firing the SRM's on the run dangerous
    to the pilot. In thirty years the Davions will stumble across the design and rebuild it to
    allow it to perform its job. but for now it see's very limited service in the AFFS

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            15                     5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  154                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             25       
    Center Torso (rear):                               8       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             14       
    R/L Leg:                           13             17       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
SRM 6                                                     RT                2          3.00             
SRM 6 (Ammo 15)                                           RT                1          1.00             
2 LRM 5s                                                  LT                2          4.00             
LRM 5 (Ammo 24)                                           LT                1          1.00             
Medium Laser                                              RA                1          1.00             
2 Medium Lasers                                           LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 1
Armor (A): 5,  Structure (S): 5
Specials: IF1