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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Panther PNT-9K
Designer:           Blackhand
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3055
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,044,610 C-Bills
Battle Value:       955

Chassis:              Endo Steel
Power Plant:          140 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 ER PPC
    3 Streak SRM 2s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Designed to be the refit the Arab legions and other good but 2nd line Kurita forces, which
    had refused shipments of all new panthers calling them tainted and dangerously stupid.
    
    
    
    The Dragon was forced to choose between executing some of his most important defending units
    commanders and ordering their replacements to accept his new variant, or commission a new
    variant to prevent a revolt.

Capabilities:
    Its ER PPC is finally a replacement for the aging PPC, the 3 Streak SRM 2s allow it to be
    even more deadly killing off opposing lights. The maximum load of armour for a light Mech
    lets it be the dangerous fighter its reputation was forged on. The C3 Slave lets them work
    in the new lance and company tactics the Draconis Combine has instituted in an attempt to
    make up for being over well whelmed by superior numbers.

Deployment:
    This variant is both considered an honour and a dishonour, because of the disagreement with
    the Dragon over the previous models caused resentment between front line units who now feel
    that the garrison Mechs are "better" than the weapons they have received.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                     140 Fusion                 5.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  119                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             18       
    Center Torso (rear):                               4       
    R/L Torso:                          8             13       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                            8             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
Streak SRM 2                                              CT                1          1.50             
2 Streak SRM 2s                                           LT                2          3.00             
Streak SRM 2 (Ammo 50)                                    LT                1          1.00             
ER PPC                                                    RA                3          7.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 26
TP: BM,  SZ: 1,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 4,  Structure (S): 3
Specials: C3S, MHQ1