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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Harley-Davidson HD-9B
Designer:           Motown Scrapper
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Configuration:      Quad BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Unavailable
Total Cost:         2,792,000 C-Bills
Battle Value:       591

Chassis:              Endo Steel
Power Plant:          200 XL
Walking Speed:        108 kph   
Maximum Speed:        162 kph   
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 ER Medium Laser
    1 LRM 5
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    After the HD-7s poor reception because of its slow speed and poor heat control the engineers
    at Harley-Davidson redesigned the mech putting in a much more powerful engine increasing the
    speed to over 160 kph and adding double heat sinks loosing some weapon capacity

Capabilities:
    
    The B varient is used for fire support with its twin
    
    LRM5s

Deployment:
    HD-9s are commonly deployed in artic regions by the ODF and a few are found in malitia units

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.00                     
Engine:                                       200 XL                   4.50                     
    Walking MP:                                 10                                              
    Running MP:                                 15                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   73                     5.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       6              9       
    Center Torso (rear):                               3       
    R/L Torso:                          5              8       
    R/L Torso (rear):                                  2       
    R/L Front Leg:                      4              8       
    R/L Rear Leg:                       4              8       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
CASE                                                      RT                1          0.50             
LRM 5 (Ammo 24)                                           RT                1          1.00             
LRM 5                                                     LT                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 20
TP: BM,  SZ: 1,  TMM: 4,  MV: 20"
Damage: (S) 1 / (M) 1 / (L) 0*,  OV: 0
Armor (A): 2,  Structure (S): 1
Specials: CASE, IF0*