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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Phoenix Hawk PHX-2
Designer:           -Mud
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            45
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3033
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         5,110,090 C-Bills
Battle Value:       1,262

Chassis:              Standard
Power Plant:          270 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  [118.8 kph]
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    1 PPC
    2 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The PHX-2 was designed by Capellan scientists as a testbed for the triple-strength myomer
    technology captured from the Federated Suns during the Fourth Succession War.  So far, only
    two Phoenix Hawks are believed to have been so modified, although the fractional nature of
    Liao politics under Romano Liao means it is uncertain whether or not even Capellan
    intelligence sources have reliable information on this design.

Capabilities:
    The PHX-2 replaces the Large Laser traditionally employed on almost all Phoenix Hawk
    variations with a PPC stripped from a scrapped Griffin.  The changeover caused Capellan
    engineers few problems, as both weapons shared similar designs, and the Phoenix Hawk's Star
    League vintage targeting and tracking computers had plenty of unused processing capability,
    allowing it to successfully adapt to the longer range of the PPC.  Heat problems, a
    traditional headache for Phoenix Hawk pilots, are of course magnified by the switch; only a
    suicidal or desperate pilot will fire all of the PHX-2's weapons and jump in combat, but the
    'mech's heat sinks are generally capable of dealing with salvo firing.  Liao engineers also
    have made a virtue out of necessity by installing triple-strength myomer, making the
    overheating Phoenix Hawk an entirely more dangerous foe than it once was.

Deployment:
    The PHX-2 was reportedly deployed by the Death Commandos during the War of Andurien
    Succession, and later appeared with Capellan forces in the Chaos March.  The design is
    difficult to identify unless it opens fire with the PPC, but astute pilots can often pick
    out the difference in the design of the machine's hand-held weapon.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                     270 Fusion                14.50                     
    Walking MP:                                 6                                               
    Running MP:                               9 [11]                                            
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  128                     8.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                      14             23       
    Center Torso (rear):                               5       
    R/L Torso:                         11             18       
    R/L Torso (rear):                                  4       
    R/L Arm:                            7             10       
    R/L Leg:                           11             15       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
3 Jump Jets                                               RT                3          1.50             
3 Jump Jets                                               LT                3          1.50             
Medium Laser                                              RA                1          1.00             
PPC                                                       RA                3          7.00             
Medium Laser                                              LA                1          1.00             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 27
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 1 / (M) 2 / (L) 1,  OV: 0
Armor (A): 4,  Structure (S): 4
Specials: ENE, TSM