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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Hatchetman HCT-4X
Designer:           Seraph
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            45
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         8,131,890 C-Bills
Battle Value:       1,054

Chassis:              Endo Steel
Power Plant:          270 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Standard with CASE
Armament:             
    1 LB 10-X AC
    1 Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    An ecellent urban combat mech, the Hatchetman fared poorly in open field battles. As the
    speeds of units increased it was obvious that something had to be done to ensure the
    flexibility of this design.

Capabilities:
    While seeming to be similar to the standard 3050 upgrade this unit is an almost complete
    overhaul. Mounting an LB-10X autocannon provides it's main punch. Dropping one medium leaves
    the back up weaponry at half strength. Though it still mounts the hatchet this unit appears
    to be a weaker design. However, the speed was increased 50% including jump capacity.
    
    This Manueverability is believed to be the edge needed to adapt this design to a fluid
    battle in open terrain.

Deployment:
    So far only one lance has been built and deployed along clan borders. No reports on combat
    situations are available yet.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       270 XL                   7.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  136                     8.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             17       
    Center Torso (rear):                               4       
    R/L Torso:                         11             18       
    R/L Torso (rear):                                  4       
    R/L Arm:                            7             14       
    R/L Leg:                           11             17       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
CASE                                                      RT                1          0.50             
LB 10-X AC (Ammo 20)                                      RT                2          2.00             
LB 10-X AC                                                LT                6         11.00             
Hatchet                                                   RA                3          3.00             
Medium Laser                                              LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 27
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: CASE, FLK1/1/1, MEL