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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Shrike SKE-1D
Designer:           ralgith
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            45
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3055
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Experimental
Total Cost:         9,824,040 C-Bills
Battle Value:       1,432

Chassis:              Standard
Power Plant:          315 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 ER Large Laser
    3 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown with Beagle Active Probe

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Overview:
    The Shrike SKE-1D is the first production Shrike, with special duty variants to follow.
    Produced by several factories in Davion held space, it is fast becoming popular with many
    militaries, especially the new SLDF units.

Capabilities:
    The SKE-1D is an Electronics Scout and Fast Unit Hunter Killer. Armed with a large
    electronics cache, and only energy weapons, it can operate behind enemy lines for extended
    periods of need be. The SKE-1D excells as a fast medium scout and is capable of extended
    duty just about anywhere. In it's second role as a fast unit h/k it provides good
    performance due to it's nice laser complement, far above average speed, and near full armor.

Deployment:
    The SKE-1D is deployed with many FedCom RCTs and also with several SLDF units. A few have
    also worked their way into the hands of mercenaries.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                       315 XL                  11.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  151                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             21       
    Center Torso (rear):                               7       
    R/L Torso:                         11             17       
    R/L Torso (rear):                                  5       
    R/L Arm:                            7             14       
    R/L Leg:                           11             21       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
C3 Slave                                                  CT                1          1.00             
TAG                                                       CT                1          1.00             
Beagle Active Probe                                       RT                2          1.50             
Guardian ECM Suite                                        LT                2          1.50             
ER Large Laser                                            RA                2          5.00             
2 ER Medium Lasers                                        LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM,  SZ: 2,  TMM: 3,  MV: 14"
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 1
Armor (A): 5,  Structure (S): 2
Specials: C3S, ECM, ENE, MHQ1, PRB, RCN, TAG