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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Harrower D
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            70
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Clan Invasion / 3059
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         21,679,958 C-Bills
Battle Value:       3,210

Chassis:              Endo Steel
Power Plant:          350 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    2 ER PPCs
    1 Streak SRM 6
    3 ER Medium Lasers
    2 Anti-Missile Systems
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with ECM Suite
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    By 3054, issues with the Jade Falcon's current front line units were starting to show. New
    designs from the Inner Sphere and other clan designs were making strides, while the
    venerable Summoner and Hellbringer were starting to show their age. Intending to make a
    battlemech that could compete with the Timber Wolf in pod space and armor while retaining
    the characteristic mobility of the Summoner, designers drew on experience gathered during
    the somewhat troubled development of the Night Gyr.
    
    Among the primary concerns with the new mech was pod space. Desiring a machine with the same
    performance characteristics as the Summoner with the same tonnage, a simple solution was to
    start using Endosteel for the construction. To keep pod space high, fixed jump jets were not
    included. Taking other design cues from the Fire Falcon and Turkina, along with gifted
    Cauldron Born, the new design would noticably different in appearance from the two machines
    it was designed to replace.
    
    With 31 tons of pod space and ten and a half tons of armor, the Harrower sports 13 integral
    heatsinks. With a top speed of 86 kilometers per hour, the Harrower more than keeps up with
    the designs it's intended to replace, and compliments the slower Night Gyr very well. While
    the Harrower swiftly strikes the foe and holds them in place, the Night Gyr pounds them down
    with overwhelming firepower

Capabilities:
    The D configuration is a take on the Hellbringer Prime, first brought into service by pilots
    of that notoriously hot mech, and almost certainly drawing inspiration from the classic
    Warhammer. The primary weaponry is a pair of ER PPC's mounted in the arms. A trio of medium
    lasers in the right torso provide an immense burst of damage at close range, and the left
    torso hosts a Streak SRM6, and a pair of anti-missile systems. A targeting computer in the
    right torso links all the energy weapons together, while an ECM suite in the left torso
    interferes with enemy electronic devices. The Harrower D mounts six additional heat sinks in
    order to handle the immense amounts of heat generated by its energy weapons, and it can
    still get uncomfortably hot from an alpha strike - but unlike the Hellbringer Prime, won't
    potentially detonate all of its ammunition if an aggressive pilot presses the limits.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       350 XL                  15.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         19 [38]                   9.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  201                    10.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             34       
    Center Torso (rear):                               8       
    R/L Torso:                         15             23       
    R/L Torso (rear):                                  7       
    R/L Arm:                           11             20       
    R/L Leg:                           15             25       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ECM Suite                                                 CT                1          1.00             
3 ER Medium Lasers                                        RT                3          3.00             
Targeting Computer                                        RT                3          3.00             
2 Anti-Missile Systems                                    LT                2          1.00             
Anti-Missile System (Ammo 24)                             LT                1          1.00             
Streak SRM 6                                              LT                2          3.00             
Streak SRM 6 (Ammo 15)                                    LT                1          1.00             
ER PPC                                                    RA                2          6.00             
ER PPC                                                    LA                2          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 56
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 6 / (M) 6 / (L) 4,  OV: 1
Armor (A): 7,  Structure (S): 4
Specials: AMS, CASE, ECM, OMNI