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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Assassin ASN-30
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3050 Upgrades Unabridged, Inner Sphere
                    Record Sheets: Upgrades
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            40
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         6,305,880 C-Bills
Battle Value:       925

Chassis:              Endo Steel
Power Plant:          280 Light Fusion
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Standard
    Jump Capacity:    210 meters
Armor:                Standard
Armament:             
    1 LB 5-X AC
    1 ER Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                  280 Light Fusion             12.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 7                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      12             14       
    Center Torso (rear):                               4       
    R/L Torso:                         10             11       
    R/L Torso (rear):                                  4       
    R/L Arm:                            6              9       
    R/L Leg:                           10             15       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
3 Jump Jets                                               RT                3          1.50             
LB 5-X AC                                                 RT                5          8.00             
LB 5-X AC (Ammo 20)                                       RT                1          1.00             
3 Jump Jets                                               LT                3          1.50             
ER Medium Laser                                           RA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 23
TP: BM,  SZ: 2,  TMM: 3,  MV: 14"j
Damage: (S) 1 / (M) 1 / (L) 0*,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: FLK0*/0*/0*