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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Marauder MAD-13S
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            75
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         18,924,500 C-Bills
Battle Value:       2,020

Chassis:              Endo-Composite
Power Plant:          300 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous with CASE II
Armament:             
    2 Heavy PPCs
    1 LB 10-X AC
    2 Heavy Medium Lasers (C)
Manufacturer:         General Motors, Independence Weaponry
    Primary Factory:  Kathil (GM), Quentin (IW)
Communications:       Dalban Micronics with Angel ECM Suite
Targeting & Tracking: Dalban HiRez with Bloodhound Active Probe

================================================================================================
Variants:
    The Marauder-13S is a Republic-era evolution of the Jihad-era Marauder-9S. Like it?s
    predescessor, the 13 model has an expansive electronics package, only much more advanced,
    with its new Bloodhound Active Probe tying into a sophisticated combat computer (Quirk:
    Combat Computer). Its Angel ECM System allows it to combat many of the electronics systems
    found on the modern battlefield, and is tied into its highly advanced communications and
    targeting systems (Quirks: Improved Communications and Improved Sensors). However, these
    systems are often difficult to reach during maintenance periods, and have hard to acquire
    components (Quirks: Difficult to Maintain and Nonstandard Parts).
    
    Although most of its components are from native production centers, it does also use a pair
    of Clan-made heavy medium lasers and ferro-fibrous armor plate. These are currently being
    procured from sources in Clan Wolf-in-Exile and Clan Sea Fox, but Lyran engineer?s feel they
    are closing in on economical ways to replicate these technologies.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               6.00                     
Engine:                                     300 XL (C)                 9.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       14 [28] (C)                 4.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                    Small (C)                  2.00                     
Armor Factor:                                  230                    12.00                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             35       
    Center Torso (rear):                              10       
    R/L Torso:                         16             24       
    R/L Torso (rear):                                  8       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Angel ECM Suite                                           H                 2          2.00             
LB 10-X AC                                                RT                6         11.00             
Bloodhound Active Probe                                   LT                3          2.00             
CASE II                                                   LT                1          1.00             
LB 10-X AC (Ammo 10)                                      LT                1          1.00             
LB 10-X AC (Ammo 10) [Cluster]                            LT                1          1.00             
Heavy Medium Laser (C)                                    RA                2          1.00             
Heavy PPC                                                 RA                4         10.00             
Heavy Medium Laser (C)                                    LA                2          1.00             
Heavy PPC                                                 LA                4         10.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 49
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 4,  OV: 2
Armor (A): 8,  Structure (S): 4
Specials: AECM, BH, CASEII, FLK1/1/1, RCN