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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Ostwar IIC Ostwar
Designer:           Ogre8472
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         6,691,960 C-Bills
Battle Value:       1,906

Chassis:              Standard
Power Plant:          325 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 LRM 20
    2 ER Medium Lasers
    2 SRM 4s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    From the same lineage of "WalkerPods" as the Ostroc and Ostsol, the Ostwar was Ostmann
    Industries' first attempt at creating a BattleMech.[1][8]
    
    Designed in 2470 but only entering production in 2500, the Ostwar was technologically
    primitive compared to other 'Mech designs developed in the Terran Hegemony at the time,
    forcing the Terran based firm to sell it to other nation states. Produced until the start of
    the Reunification War, the Ostwar would enjoy moderate success in the Capellan Confederation
    and the Free Worlds League, buying Ostmann the time and funding to build more advanced
    designs such as its successful Ostroc and Ostsol. To save on costs, many of these later
    designs shared similar and compatible parts with the more primitive Ostwar, with the design
    becoming extinct in the early Succession Wars, stripped for parts to maintain the more
    modern designs after the destruction of the Ostmann plant on Terra.[1][8]
    
    One of the many ancient designs revived thanks to the Hegemony Memory Core, the new
    independent Principality of Regulus's desperate need for BattleMechs during the Jihad saw
    them convert the Harmony MetalWorks IndustrialMech factory to production of the primitive
    2M, with Ronin Incorporated building a new assembly line for the modern 3M after that
    conflict concluded.[1][8]
    
    Harmony MetalWorks and Ronin were not the only companies to produce Ostwars during the
    Jihad; other companies such as Osaka Heavy Metrics, a Draconis Combine IndustrialMech
    manufacturer, converted their existing lines to produce the Ostwar amongst other RetroTech
    designs from their factories on Togura and Philadelphia.[9]
    
    The Ostwar has a host of primitive and heavier technologies throughout its design such as
    its primitive cockpit. Constructed using a primitive eleven-ton Hermes 235, the underpowered
    engine limited the Ostwar to a top speed of 54 kph, while seventeen and half tons of
    Primitive Armor provides far less protection than modern armor materials.

Capabilities:
    The Ostwar IIC was a revived by a board clan khan after discovering this design in a back
    water log of forgotten mechs from a long lost age of Battletech. Hoping to give this a new
    life is the now Ostwar IIC. Upgraded to the Clan standard of equipment and Clan speed of
    battle able to lope into battle at 86 kph this long forgotten mech can bring new death to
    the Kurita Allan scum in this sector of space.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                     325 Fusion                23.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  208                    13.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             32       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             20       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
LRM 20                                                    RT                4          5.00             
LRM 20 (Ammo 18)                                          RT                3          3.00             
2 ER Medium Lasers                                        LT                2          2.00             
Targeting Computer                                        LT                1          1.00             
SRM 4                                                     RA                1          1.00             
SRM 4                                                     LA                1          1.00             
SRM 4 (Ammo 25)                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 5
Specials: CASE, IF1, LRM1/1/1, SRM1/1/-