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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Nitro NTO-1B
Designer:           The Grand Poobah
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            40
Configuration:      Quad BattleMech
Era/Year:           Star League / 2750
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         6,799,333 C-Bills
Battle Value:       974

Chassis:              Endo Steel
Power Plant:          280 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
    1 Autocannon/20
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    Star League records indicated the existence of a four legged mech design long before Dr
    David Harrison ever conceived of the Scorpion project at Brigadier Inc. Apparently, the
    knowledge of this mech was one small part lost with the disappearance of General Kerensky.
    The Nitro is devastatingly quick, and is able to bring its' powerful auocannon into range
    quicker than any known battlemech. In addition to its' incredible speed, the quad design
    allows for further increased mobility. standard tactics of the mech call for it to use both
    speed and enhanced movement capabilities to maneuver behind an enemy mech - where the
    autocannon can easily smash through even the most armored opponent. Of course the drawback
    of the design is its' dependency on ammo, and utter reliance upon a solitary short range

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                       280 XL                   8.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  128                     8.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             15       
    Center Torso (rear):                               6       
    R/L Torso:                         10             15       
    R/L Torso (rear):                                  5       
    R/L Front Leg:                     10             12       
    R/L Rear Leg:                      10             17       

Weapons and Ammo                                       Location          Critical     Tonnage   
Autocannon/20                                           LT/CT               10        14.00             
Autocannon/20 (Ammo 5)                                   RRL                1          1.00             
Autocannon/20 (Ammo 5)                                   LRL                1          1.00             

Alpha Strike Statistics                                             
Point Value (PV): 30
TP: BM,  SZ: 2,  TMM: 3,  MV: 14"
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 2
Specials: AC2/2/-