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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Marius (Nightwards Mech) MRU-MH
Designer:           The Grand Poobah
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            75
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         6,391,000 C-Bills
Battle Value:       1,518

Chassis:              Standard
Power Plant:          300 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
    3 Large Lasers
    3 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    Named after the extraordinary Roman Imperator who was twice (or maybe it was 3 times, I
    forget) decorated by his troops with the Grass Crown, the new Marius is intended to showcase
    the might and honor of the Marian Hegemony. Like its smaller sibling (the Decurion), the
    Marius is equipped with cast-off equipment from the Successor States.

    The fact that it has been created from second-hand equipment makes the Marius no less potent
    on the battlefield. Equipped with a trio of both Large and Medium Lasers, the Marius boasts
    considerable firepower no matter the range. With its massive coolant system, the Marius can
    utilize either all of its Large Lasers at once, or all of its Medium Lasers and a single
    Large Laser, resulting in a volley of fire that few Periphery 'Mechs can withstand.
    The Marius also boasts full armor for its size, a necessity given the expense of repairing
    internal damage for the Hegemony.
    With its incredible survivability and firepower, the Marius is sure to be a favorite for
    Hegemony pilots in the years to come.

    First dibs on the new Marius are going to regimental commanders and the Hegemony's most
    elite MechWarriors.

    The Hegemony is also trialing a variant which uses Double Heat Sinks. Because of the
    efficiency of the newer heat sinks, the 'Mech is also equipped with an extra pair of Medium
    Lasers. With such a devastating amount of firepower and the heat sink capacity to use the
    bulk of its weaponry on a continuous basis, the 'Mech is having a field day in its trial
    runs. Since it costs about 300,000 C-Bills more to manufacture than the Standard heat sink
    model, the Hegemony may yet abandon their current version in favor of this machine.

Equipment                                                             Mass                      
Internal Structure:                          Standard                  7.50                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            20                    10.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             34       
    Center Torso (rear):                              12       
    R/L Torso:                         16             24       
    R/L Torso (rear):                                  8       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

Weapons and Ammo                                       Location          Critical     Tonnage   
Medium Laser                                              H                 1          1.00             
Large Laser                                               CT                2          5.00             
Large Laser                                               RA                2          5.00             
Medium Laser                                              RA                1          1.00             
Large Laser                                               LA                2          5.00             
Medium Laser                                              LA                1          1.00             

Alpha Strike Statistics                                             
Point Value (PV): 37
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 1
Armor (A): 8,  Structure (S): 6
Specials: ENE