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                 BattleMech Technical Readout

Name/Model:         Devine Wind
Designer:           Arisaema
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3070
Rules (Current):    Tournament Legal (Extinct)
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         20,698,000 C-Bills
Battle Value:       2,062

Chassis:              Standard
Power Plant:          300 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Improved
    Jump Capacity:    120 meters
Armor:                Standard with CASE
Armament:             
    2 MRM 30s
    4 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  307                    19.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             50       
    Center Torso (rear):                              12       
    R/L Torso:                         21             30       
    R/L Torso (rear):                                 12       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
Improved C3 Computer                                      CT                2          2.50             
CASE                                                      RT                1          0.50             
Improved Jump Jet                                         RT                2          4.00             
MRM 30 (Ammo 32)                                          RT                4          4.00             
3 ER Medium Lasers                                        LT                3          3.00             
Improved Jump Jet                                         LT                2          4.00             
MRM 30                                                    RA                5         10.00             
MRM 30                                                    LA                5         10.00             
Improved Jump Jet                                         RL                2          4.00             
Improved Jump Jet                                         LL                2          4.00