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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Euros Alt Config Beta
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            100
Configuration:      QuadVee OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         41,849,500 C-Bills
Battle Value:       2,788

Chassis:              Endo-Composite
Power Plant:          300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Cruising Speed:       32.4 kph  
Flanking Speed:       54 kph    
Armor:                Standard
    1 Hyper-Assault Gauss 30
    2 Large Pulse Lasers
    1 ER Large Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with ECM Suite
Targeting & Tracking: Unknown

    Wanted to see exactly how fearsome a QuadVee could be, Clan Hell?s Horses scientists
    implemented studies that would result in a 100 ton monster named the Euros. Although not
    very fast in either ?Mech or tank mode, this machine can bring pain and misery to those it

    Trying for maximum payload and maximum armor, the Euros is, at best, only average for its
    size in speed, clocking in at a maximum 54 mph at a run/flank movement. However, this small
    engine and the endo-composite frame of the design result in an Omni design with 34 tons of
    Pod space; far more than any previous QuadVee. The main problem is the limited space for
    this payload. Each machine has also been equipped with an advanced combat computer, but
    these components tend to be hard to maintain.
    Knowing this issue, the primary configuration mounts a centerline extended range PPC,
    supported by Gauss rifles on either side. These hard hitting weapons are each equipped with
    two tons of ammunition, allowing the machine to hang in for extended battles.
    Alternate configuration A has been geared for more versatile combat with two Extended Range
    Large Lasers and two LRM-15 racks fed by two tons of ammunition each providing long range
    capability, while closer targets can be assaulted by 6 medium pulse lasers and a single
    short range Streak missile four pack with one ton of ammunition.
    Alternate configuration B mounts a HAG/30 on one side fed by four tons of ammunition mounted
    opposite with a pair of large pulse lasers. To provide more long range firepower, an
    extended range large laser is centrally mounted along with an ECM suite.
    Other configurations are expected in coming months, but these are all that have this far
    been confirmed.

    Expensive to build, but effective in battle, the Euros is slowly been provided to assault

Equipment                                                             Mass                      
Internal Structure:                       Endo-Composite               7.50                     
QuadVee Conversion Eqpt:                                              10.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
    Tracked Cruise MP:                          3                                               
    Tracked Flank MP:                           5                                               
Heat Sinks (Laser):                          12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     QuadVee                   4.00                     
Armor Factor:                                  320                    20.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             42       
    Center Torso (rear):                              17       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Front Leg:                     21             42       
    R/L Rear Leg:                      21             42       

Weapons and Ammo                                       Location          Critical     Tonnage   
ECM Suite                                                 CT                1          1.00             
ER Large Laser                                            CT                1          4.00             
Hyper-Assault Gauss 30                                    RT                8         13.00             
Hyper-Assault Gauss 30 (Ammo 16)                          LT                4          4.00             
2 Large Pulse Lasers                                      LT                4         12.00             
Tracks                                                    *                 4         10.00             

* Tracks occupy 1 critical slot in each leg

Alpha Strike Statistics                                             
    Point Value (PV): 52
    TP: BM,  SZ: 4,  TMM: 1,  MV: 6"qt
    Damage: (S) 4 / (M) 4 / (L) 4,  OV: 1
    Armor (A): 11,  Structure (S): 5
    Specials: CASE, ECM, FLK1/1/1, OMNI, OVL, QV, TUR(4/4/4, FLK1/1/1)