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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Hunchback (Eagle) HBK-4GX
Designer:           Kylo Kruis
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3079
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Experimental
Total Cost:         6,058,000 C-Bills
Battle Value:       1,574

Chassis:              Standard
Power Plant:          200 Fusion
Walking Speed:        43.2 kph  [54 kph]  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous with CASE
    1 Heavy PPC
    2 Medium X-Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    The HBK-4GX, while seeming radical, is not a major departure from the original Hunchback
    ethos: the enormous primary weapon remains, as do the laser back-ups.  The majority of the
    Jihad era upgrades were designed to give the design superior capabilities within it's
    established mission profile.  The decision to remove all ammunition dependency from the
    Hunchback's arsenal gives this model a battle stay it had hitherto lacked, but at the cost
    of some of it's punch and close range accuracy.

    As the Heavy PPC with a Capacitor had a significantly higher heat output than the old
    autocannon, designers were forced to upgrade the heat sinks to double rate and add an extra
    one in order to avoid the serious overheating issues incurred with the design.  Designers
    saved weight, apart from replacing the AC/20 with a lighter Heavy PPC, by upgrading the
    Hunchback's armor to ferro-fibrous, enabling them to upgrade the small laser in the 'mech's
    head to two medium X-Pulse lasers in the arms, install CASE for the capacitor and armour
    several of the 'Mechs weakest and most vulnerable components. Additionally, an advanced
    Targeting computer was added, often much to the annoyance of the loyal 'old school'
    Hunchback pilots who preferred to aim over 'iron sights'. Lastly, if the HBK-4GX is forced
    to run and fire all of its weapons for 9 turns without charging the capacitor, the Triple
    Strength Myomer is activated which further increases its potency in the field.

    The long-range, high damage and accurate punch that the HBK-4GX delivers makes it a superb
    fire-support 'mech, a role the old Hunchback could have never fulfilled.  The by then
    ancient HBK-4G Hunchbacks attached to garrison regiments were generally left unmodified,
    while Hunchbacks in the front line divisions of the brand new 1st Andurien Rangers were
    widely upgraded to the new standard. The secondary name of this 'Mech is in honour of its
    heavy use in the Rangers, who were nicknamed 'The Eagles'.

Equipment                                                             Mass                      
Internal Structure:                          Standard                  5.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                               4 [5]                                             
    Running MP:                               6 [8]                                             
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  2.00                     
Cockpit (Armored):                           Standard                  3.00                     
Armor Factor:                                  169                     9.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             26       
    Center Torso (rear):                               6       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

Weapons and Ammo                                       Location          Critical     Tonnage   
CASE                                                      RT                1          0.50             
Heavy PPC w/ Capacitor                                    RT                5         11.00             
Medium X-Pulse Laser                                      RA                1          2.00             
Medium X-Pulse Laser                                      LA                1          2.00             
Triple-Strength Myomer                                    --                6          0.00