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                 BattleMech Technical Readout

Name/Model:         Grayhound GH-3040a
Designer:           IronDogs
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         3,681,068 C-Bills
Battle Value:       1,199

Structure:            Endo Steel
Power Plant:          245 Fusion
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Unknown
    Jump Capacity:    210 meters
Armor:                Ferro-Fibrous
    1 ER Medium Laser
    4 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    After the successes of the Pit Bull and Rottweiler, the Iron Dogs Mercenary group asked
    their technicians for a fast recon mech that needed no resupplies and was the fastest in its
    class. The technicians created the Grayhound.


The Grayhound was designed to fire all its weapons and run without suffering the negative effects of heat. Its five medium lasers make it a deadly short range weapon, and combined with its speed, makes the Grayhound a weapon to take notice.


The Iron Dogs Mercenary Group is a private corporation who practices discretion and maintains its secrets. There are no known advertised deployments, though the Iron Dogs have known great success.

================================================================================================ Equipment Mass ------------------------------------------------------------------------------------------------ Internal Structure: Endo Steel 2.00 Engine: 245 Fusion 12.00 Walking MP: 7 Running MP: 11 Jumping MP: 7 Heat Sinks (Double): 10 [20] 0.00 Gyro: Standard 3.00 Cockpit: Standard 3.00 Armor Factor: 116 6.50 Type: Ferro-Fibrous Internal Armor Structure Value Head: 3 9 Center Torso: 11 17 Center Torso (rear): 4 R/L Torso: 8 13 R/L Torso (rear): 3 R/L Arm: 6 12 R/L Leg: 8 15 ================================================================================================ Weapons and Ammo Location Critical Tonnage ------------------------------------------------------------------------------------------------ ER Medium Laser H 1 1.00 Medium Laser CT 1 1.00 3 Jump Jets RT 3 1.50 Medium Laser RT 1 1.00 2 Jump Jets LT 2 1.00 Medium Laser LT 1 1.00 Medium Laser LA 1 1.00 Jump Jet RL 1 0.50 Jump Jet LL 1 0.50