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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Warhammer WHM-7M
Designer:           Catalyst Game Labs
Source(s):          BattleMech Recognition  Cards
                    Record Sheets: 3050
                    Record Sheets: 3085 Unabridged, Project Phoenix
                    Record Sheets: Clan Invasion
                    Record Sheets: Phoenix Upgrade, Complete
                    Record Sheets: Phoenix Upgrade, ComStar & Word of Blake
                    Record Sheets: Phoenix Upgrade, Davion
                    Record Sheets: Phoenix Upgrade, Kurita
                    Record Sheets: Phoenix Upgrade, Liao
                    Record Sheets: Phoenix Upgrade, Marik
                    Record Sheets: Phoenix Upgrade, Mercenary
                    Record Sheets: Phoenix Upgrade, Periphery
                    Record Sheets: Phoenix Upgrade, Steiner
                    Technical Readout: 3050
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Configuration:      Biped BattleMech
Era/Year:           Late Succession Wars / 3047
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         6,643,033 C-Bills
Battle Value:       1,487

Chassis:              Kell Reinforced 270 
Power Plant:          Magna 280 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Durallex Heavy
    2 Fusigon Longtooth ER PPCs
    1 Shannon SH-60 SRM 6
    2 Martell Medium Lasers
    1 LFN Lindblad Shotgun Anti-Missile System
    1 LFN Linblad Machine Gun
Manufacturer:         Ronin, Inc.
    Primary Factory:  Wallis
Communications:       Barret Party Line-200
Targeting & Tracking: Wasat Watchdog W100

    Ronin, Inc., producing a mere five Warhammers a year for the Free Worlds League, is the
    first producer to field a Warhammer variant that incorporates recovered technology.  Jumping
    at the chance to end the Warhammer's heat problems once and for all, designers started by
    fitting it with double heat sinks.  With these, the WHM-7M can dissipate tremendous amounts
    of heat rapidly.  This initial step allowed designers to use two high-heat Fusigon Longtooth
    Extended-Range Particle Projection Cannon instead of the older Donal models.  This model
    also mounts a Lindblad Shotgun Anti-Missile System instead of the machine gun in the left
    torso, and drops both small lasers.
    Close at Ronin's heels with a new design is Olivetti Weaponry, which has almost
    completed the retooling of its Sudeten assembly line.  This official Federated Commonwealth
    version differs little from the Free Wolds League model.  The designers started from the
    same premise and came to many of the same conclusions, diverging only on the smaller
    details.  The WHM-7S adds pulse technology by using the Defiance P5M Medium Pulse Laser
    instead of the common Martell.  It keeps the original small lasers, but replaces the machine
    gun, anti-missile system, and SRM-6 launcher with a pair of Coventry T4H Short-Range Streak
    Missile Racks.
    The original WHM-6R model Warhammer is also certain to remain in service for years,
    perhaps with some field modification, because of extensive continuing production, primarily
    in the Taurian Concordat.  Mercenary purchasing agents and black marketeers still pay
    regular visits to the Vandenberg Mechanized Industries plant on Pinard and the Taurus
    Territorial Industries facility on Taurus.

Equipment                                                             Mass                      
Internal Structure:                          Standard                  7.00                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         18 [36]                   8.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             22       
    Center Torso (rear):                               9       
    R/L Torso:                         15             17       
    R/L Torso (rear):                                  8       
    R/L Arm:                           11             20       
    R/L Leg:                           15             15       

Weapons and Ammo                                       Location          Critical     Tonnage   
Machine Gun (Ammo 200)                                    CT                1          1.00             
Anti-Missile System (Ammo 12)                             RT                1          1.00             
Machine Gun                                               RT                1          0.50             
Medium Laser                                              RT                1          1.00             
SRM 6                                                     RT                2          3.00             
SRM 6 (Ammo 15)                                           RT                1          1.00             
Anti-Missile System                                       LT                1          0.50             
Medium Laser                                              LT                1          1.00             
ER PPC                                                    RA                3          7.00             
ER PPC                                                    LA                3          7.00             

Alpha Strike Statistics                                             
Point Value (PV): 35
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 0
Armor (A): 5,  Structure (S): 6
Specials: AMS