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                 BattleMech Technical Readout

Name/Model:         Locust LCT-1K
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            20
Configuration:      Biped BattleMech
Era/Year:           Late Succession Wars / 3025
Rules (Current):    Tournament Legal
Rules (Era):        Unavailable
Rules (Year):       Unavailable
Total Cost:         1,517,200 C-Bills
Battle Value:       422

Chassis:              Bergan VII 
Power Plant:          LTV 160 
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                StarSlab/1
Armament:             
    1 Martell Medium Laser
    4 SperryBrowning Light Machine Guns
Manufacturer:         Bergan Industries
    Primary Factory:  Alshain
Communications:       Garret T10-B
Targeting & Tracking: O/P 911

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Overview:
    [I've "redated" some of the new but "old-looking" weapons. So I've a host of new equipment
    available for succession war era mechs. This is one of them.]
    The Locust is one of the most used light mech in all of the warring Succession States. But
    when battling infantry its short range often exposes it to dangerous return-fire.
    Kuritan engineers tried to solve this with the LCT-1K variant.

Capabilities:
    Four light machine guns offer the same anti-infantry firepower but with doubled range
    compared to the standard LCT-1V. That gives the mech a considerable advantage in such
    operations. But it has to pay for that with some less armor and limited ammo supply which is
    quartered on a per gun basis. Warriors seem to meet the variant with skepticism so far.

Deployment:
    The LCT-1K appered in regiments all over kuritan space and spread even to neighboring realms
    because of occasional battlefield salvage.

Variants:
    A davion-built variant, the LCT-1F, is used as an fire support mech for light lances. It
    carries a torso mounted light PPC and two arm mounted small lasers for close defense. The
    armor is reduced to three tons but that is deemed acceptable for its role.
    The LCT-1N is a Marik variant with an increased speed (over 150 kph). It drops the machine
    guns and replaces them with two rocket launcher 10-racks for heavy but short-lived long
    range punch.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.00                     
Engine:                                     160 Fusion                 6.00                     
    Walking MP:                                 8                                               
    Running MP:                                 12                                              
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   56                     3.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              7       
    Center Torso:                       6              9       
    Center Torso (rear):                               2       
    R/L Torso:                          5              7       
    R/L Torso (rear):                                  2       
    R/L Arm:                            3              4       
    R/L Leg:                            4              6       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light Machine Gun (Ammo 100)                              CT                1          0.50             
Medium Laser                                              CT                1          1.00             
2 Light Machine Guns                                      RA                2          1.00             
2 Light Machine Guns                                      LA                2          1.00