Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability  | Reviews   
Design Overview
Generate a file in     format  
                 BattleMech Technical Readout

Name/Model:         WarBoar GZT-WB1
Designer:           Fang
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Late Succession Wars / 3040
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,586,424 C-Bills
Battle Value:       1,159

Structure:            Standard
Power Plant:          275 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
    3 Medium Lasers
    1 Autocannon/20
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    (the WarBoar made its first apeparance here
    A challenge was put forth, and Ground Zero Salvage and Technology accepted. A fast.
    inexpensive, heavy hitter was needed, and while not as light or fast as the other entries,
    GZT feels that the War Boar could fill the need nicely.

    The War Boar is 55 tons of pain.It has better than average speed, and a knock out punch in
    the arm mounted Autocannon/20. The cannon is mounted in such a fashion to give it the
    greatest field of fire possible, thus the mech has no right arm hand actuator or lower arm
    actuator. Three medium lasers back the cannon up. There seeme to only be two main detractors
    for the design though. The 11 heatsinks and 8 tons of standard armor have been cited by test
    pilots to be inadequate to meet the needs of the mech or the pilot. The designers response
    was basically" But the gun! Look at the big freakin gun!" Despite this discouraging
    response, the designers have actullay taken the WarBoar and are looking at ways to increase
    protection with out taking too large a hit to firepower.

    No WarBoars have been deployed with units outsideof Stonkin Mechs Inc at this time.

    The only variant proposed at this time was to replace the11 standard heatsinks with10
    double, using the space savings to install CASE for the ammo in the right torso. This
    version also trades out the standard armor for a Ferro weave variant to increase protection.
    A small laser is mounted under the cockpit as well. This does raise the cost of the machine,

Equipment                                                             Mass                      
Internal Structure:                          Standard                  5.50                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  128                     8.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             19       
    Center Torso (rear):                              10       
    R/L Torso:                         13             12       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             12       
    R/L Leg:                           13             16       

Weapons and Ammo                                       Location          Critical     Tonnage   
Autocannon/20 (Ammo 10)                                   RT                2          2.00             
3 Medium Lasers                                           LT                3          3.00             
Autocannon/20                                             RA                10        14.00