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                 BattleMech Technical Readout

Name/Model:         Victor VTR-9C
Designer:           Seraph
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            80
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         7,797,720 C-Bills
Battle Value:       1,370

Structure:            Standard
Power Plant:          320 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Unknown
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 SRM 4
    1 Autocannon/10
    2 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Normally a close quarters assault mech, the Victor has suffered from lack of long range
    punch. One enterprising tech hass solved this problem during a long battle on Talon.
    Suffering massive failure of it's right arm structure and destruction of it's Pontiac 100,
    mechwarrior Joseph Harkon needed a miracle. His tech, Millie Nelson, had an idea. Salvaging
    a Luxor D-series from a wrecked Centurion, Millie managed to get it mounted on a rebuilt arm
    and in working order.

Capabilities:
    Maintaining it's normal arsenal of twin medium lasers and a SRM-4, the VTR-9C has had it's
    AC/20 replaced by a AC/10. The 3 tons of ammo were retained for extended actions and the
    armor has been beefed up by 2 tons.

Deployment:
    So far as is known, there is only one Victor in operation with this configuration.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                     320 Fusion                22.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            15                     5.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             28       
    Center Torso (rear):                               7       
    R/L Torso:                         17             27       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13             26       
    R/L Leg:                           17             27       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          2.00             
Autocannon/10 (Ammo 30)                                   RT                3          3.00             
SRM 4                                                     LT                1          2.00             
SRM 4 (Ammo 25)                                           LT                1          1.00             
Autocannon/10                                             RA                7         12.00             
2 Medium Lasers                                           LA                2          2.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00