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[12-Dec-2021 23:59] BattleMech Technical Readout |
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Rifleman PK |
BattleMech Technical Readout
Name/Model: Rifleman PK
Designer: Conair
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 60
Role: Sniper
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 5,323,200 C-Bills
Battle Value: 1,118
Chassis: Standard
Power Plant: 240 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard with CASE
Armament:
2 LB 5-X ACs
2 ER Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer
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Overview:
Based on the Rifleman C, the Rifleman PK switches the large pulse lasers for medium lasers.
This allows for CASE, T-Comp, and extra heat management at the expense of damage
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Equipment Mass
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Internal Structure: Standard 6.00
Engine: 240 Fusion 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 12 2.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 136 8.50
Type: Standard
Internal Armor
Structure Value
Head: 3 6
Center Torso: 20 18
Center Torso (rear): 4
R/L Torso: 14 17
R/L Torso (rear): 4
R/L Arm: 10 17
R/L Leg: 14 16
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Weapons and Ammo Location Critical Tonnage
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CASE RT 1 0.50
LB 5-X AC (Ammo 20) RT 1 1.00
LB 5-X AC (Ammo 20) [Cluster] RT 1 1.00
CASE LT 1 0.50
Targeting Computer LT 5 5.00
ER Medium Laser RA 1 1.00
LB 5-X AC RA 5 8.00
ER Medium Laser LA 1 1.00
LB 5-X AC LA 5 8.00
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Alpha Strike Statistics
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Point Value (PV): 26
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 2 / (M) 2 / (L) 1, OV: 0
Armor (A): 5, Structure (S): 5
Specials: CASE, FLK1/1/1
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