Recently Approved or Updated Submissions
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Marauder MAD-11S Rofliciois BattleMechs 26-Apr-2024 03:32
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Marauder MAD-5T-GMGM General Motors Generalist Mercenaries BattleMechs 25-Apr-2024 19:26
Atlas "Gewitter" AS7-K3-Tb Frogblast BattleMechs 25-Apr-2024 18:49
Untitled Rook BattleMechs 25-Apr-2024 17:53
Condor Heavy Hover Tank (Fission) Catalyst Game Labs Combat Vehicles 25-Apr-2024 17:19
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Combat Loader 'Mech CLM-01 Dr. B, Banzai BattleMechs 25-Apr-2024 15:01
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Minning Spider Blackstargate IndustrialMechs 25-Apr-2024 14:12
Cardinal CDL-12 Blackstargate BattleMechs 25-Apr-2024 13:56
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Bear Hug BHG-23 Blackstargate BattleMechs 25-Apr-2024 13:44
Flyswatter FWT-2 Blackstargate BattleMechs 25-Apr-2024 13:36
Raymond RYD-83D Blackstargate BattleMechs 25-Apr-2024 12:25
Roach RCH-1D Blackstargate BattleMechs 25-Apr-2024 12:21
Roach RCH-5D Blackstargate BattleMechs 25-Apr-2024 12:20
Roach RCH-3D Blackstargate BattleMechs 25-Apr-2024 12:15
Roach Blackstargate BattleMechs 25-Apr-2024 12:12
Miner Hopper Blackstargate IndustrialMechs 25-Apr-2024 12:07
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Wolverine (Whiteout-9) WVR-9W9 Frame_Array BattleMechs 25-Apr-2024 07:45
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Thunder Hawk Clan Oberst_Klink BattleMechs 25-Apr-2024 05:59
Clockwork Knight CK-1 Thunder BattleMechs 25-Apr-2024 05:38
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[24-Apr-2024 21:16]   Announcements
Patch 2.24.12 Applied:
Quick turnaround on this one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the Turret weight was not being shown in the readout for Combat Vehicle BASE OmniVehicles.
  • Fixed an issue with superheavy 'Mechs where the proper amount of ammo ,when multiple were stacked in the same slot, was not properly output in MegaMek files.

Changes
  • Changed how information related to armor (type, technology, and model); both main and location-specific, is stored in the database for easier, more consistent, retrieval.
  • Created an Alpa Strike Stat Block table in the Summary section that displays all Alpha Strike stats as they are updated when designing units.
  • Added the Combat Vehicle Escape Pod for use with all combat vehicle types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[13-Jan-2024 04:53]   Combat Vehicle Technical Readout
Goblin Medium Tank 3026
                 Combat Vehicle Technical Readout

Name/Model:         Goblin Medium Tank    3026
Designer:           Peter Sullivan (Sully)
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            45
Configuration:      Combat Vehicle
Era/Year:           Star League / 2780
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         628,575 C-Bills
Battle Value:       555

Movement Type:        Tracked
Power Plant:          180 Internal Combustion
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                Standard
Armament:             
    1 Large Laser
    1 Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                              180 Internal Combustion          14.00                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            8                      8.00                     
Control Equipment:                                                     2.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.50                     
Turret:                                                                0.50                     
Armor Factor:                                  128                     8.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      30                                              
    R/L Side:                                   24                                              
    Rear:                                       20                                              
    Turret:                                     30                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Machine Gun                                                   Front                0.50         
Large Laser                                                  Turret                5.00         
Bay, Infantry (Foot) (2 troopers)                             Body                 0.50         
Bay, Infantry (Foot) (1 trooper)                              Body                 0.50         
Machine Gun (Ammo 100)                                        Body                 0.50         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 15
TP: CV,  SZ: 2,  TMM: 1,  MV: 8"t
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 4,  Structure (S): 3
Specials: EE, IT1, SRCH, TUR(1/1/-)