Recently Approved or Updated Submissions
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Rifleman IV RFM-4L Blackstargate BattleMechs 09-May-2024 11:44
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Bear BAR-2 Blackstargate BattleMechs 08-May-2024 23:13
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David DVD-20F Blackstargate BattleMechs 08-May-2024 22:58
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Warthog WRG-02 Blackstargate BattleMechs 08-May-2024 21:47
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Hatchetman HCT-WC Legion024 BattleMechs 08-May-2024 20:08
Koala A-MFUK Dr. B, Banzai BattleMechs 08-May-2024 20:07
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“ST Campaighn” Champion CHP-1N2(c)A Freaky Foe BattleMechs 08-May-2024 19:35
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[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

Fixes
  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

Changes
  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[17-Oct-2023 23:20]   BattleMech Technical Readout
Charger with Clan Machine Guns
                 BattleMech Technical Readout

Name/Model:         Charger with Clan Machine Guns
Designer:           trrebi981
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            80
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Unavailable
Rules (Year):       Unavailable
Total Cost:         23,871,390 C-Bills
Battle Value:       1,446

Chassis:              Standard
Power Plant:          400 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Improved
    Jump Capacity:    240 meters
Armor:                Standard
Armament:             
    3 ER Small Lasers (C)
    10 Light Machine Guns (C)
    10 Machine Guns (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                       400 XL                  26.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 8                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  224                    14.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             39       
    Center Torso (rear):                              10       
    R/L Torso:                         17             24       
    R/L Torso (rear):                                 10       
    R/L Arm:                           13             22       
    R/L Leg:                           17             27       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser (C)                                        H                 1          0.50             
Light Machine Gun (Ammo 200) (C)                          CT                1          1.00             
Machine Gun (Ammo 200) (C)                                CT                1          1.00             
ER Small Laser (C)                                        RT                1          0.50             
3 Improved Jump Jets                                      RT                6          6.00             
Light Machine Gun (C)                                     RT                1          0.25             
Machine Gun (C)                                           RT                1          0.25             
ER Small Laser (C)                                        LT                1          0.50             
3 Improved Jump Jets                                      LT                6          6.00             
Light Machine Gun (C)                                     LT                1          0.25             
Machine Gun (C)                                           LT                1          0.25             
4 Light Machine Guns (C)                                  RA                4          1.00             
4 Machine Guns (C)                                        RA                4          1.00             
4 Light Machine Guns (C)                                  LA                4          1.00             
4 Machine Guns (C)                                        LA                4          1.00             
Improved Jump Jet                                         RL                2          2.00             
Improved Jump Jet                                         LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 50
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"/16"j
Damage: (S) 5 / (M) 3 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: JMPS1