Recently Approved or Updated Submissions
 EntryMemberTypeDate
Rifleman IV RFM-4F Blackstargate BattleMechs 05-May-2024 23:24
Charger CGR-8-CAPS-1 General Motors Generalist Mercenaries BattleMechs 05-May-2024 23:16
Warhammer WHM-6L Cody Haynes BattleMechs 05-May-2024 18:33
Vulture-ATM (Mad Dog) MDG-ATM Bob Keeper of the Coin BattleMechs 05-May-2024 15:07
Elkhorn ELH-2 Venator527 BattleMechs 05-May-2024 14:17
Elkhorn ELH-2b Venator527 BattleMechs 05-May-2024 14:16
Elkhorn 'Export' ELH-1E Venator527 BattleMechs 05-May-2024 14:11
Elkhorn ELH-1b Venator527 BattleMechs 05-May-2024 14:09
Elkhorn ELH-1 Venator527 BattleMechs 05-May-2024 14:08
Piranha-Dakka Bob Keeper of the Coin BattleMechs 05-May-2024 13:57
Piranha-Taser Bob Keeper of the Coin BattleMechs 05-May-2024 13:43
Piranha-IHSL Bob Keeper of the Coin BattleMechs 05-May-2024 13:33
Warhammer C-X Bogusfrog BattleMechs 05-May-2024 12:52
Shadow Cat II Tuned MachoAndrew12 BattleMechs 05-May-2024 11:41
Sagittaire Khayman BattleMechs 05-May-2024 09:31
Bubble Made ("NOT AN EBON JAGUAR") EBN-JG4 Krulla_Chief BattleMechs 05-May-2024 09:12
Stealthcrow ("NOT A STORMCROW") STRM-CRW Krulla_Chief BattleMechs 05-May-2024 07:24
Orion ("Severin AEGIS") ON1-Kr Krulla_Chief BattleMechs 05-May-2024 06:43
Crusader CRD-2R-J Saint_Flugel BattleMechs 05-May-2024 03:04
Crusader CRD-2R-P Saint_Flugel BattleMechs 05-May-2024 02:36
Crocket Gama Mace2900 BattleMechs 04-May-2024 23:44
Thunderbolt Gama Mace2900 BattleMechs 04-May-2024 23:37
KV-98 Terrorist ADV Blackstargate IndustrialMechs 04-May-2024 23:25
Combat MML Carrier Thunder Combat Vehicles 04-May-2024 21:42
Mustang MTG-1c Venator527 BattleMechs 04-May-2024 21:05
Sagittaire C AD BattleMechs 04-May-2024 19:49
Griffin GRF-3Msbg JP76 BattleMechs 04-May-2024 17:54
Armored MML Carrier Thunder Combat Vehicles 04-May-2024 17:52
SRM Carrier SRC-A98 shygye Combat Vehicles 04-May-2024 17:43
SRM Carrier SRC-L4 shygye Combat Vehicles 04-May-2024 17:39
Rifleman V 3 Blackstargate BattleMechs 04-May-2024 17:27
Striker Light Tank STK-J7 shygye Combat Vehicles 04-May-2024 17:20
Rifleman V 2-A Blackstargate BattleMechs 04-May-2024 17:19
Striker Light Tank STK-FS1 shygye Combat Vehicles 04-May-2024 17:11
ACM Pike Support Vehicle PIK-A2S shygye Combat Vehicles 04-May-2024 16:15
Cauldron-Born (Ebon Jaguar) Chopper Jade_Dragon BattleMechs 04-May-2024 11:33
Quickdraw ("Monkey Gordo") QKD-6Q Krulla_Chief BattleMechs 04-May-2024 11:27
Vulture (Mad Dog) Preyslayer Jade_Dragon BattleMechs 04-May-2024 11:26
Ryoken (Stormcrow) Thugger Jade_Dragon BattleMechs 04-May-2024 11:21
Demon Tank (PPC) Catalyst Game Labs Combat Vehicles 04-May-2024 06:30
Demon Tank (Horned Demon) Catalyst Game Labs Combat Vehicles 04-May-2024 06:25
Demon Tank (HGR) Catalyst Game Labs Combat Vehicles 04-May-2024 06:20
Demon Tank Catalyst Game Labs Combat Vehicles 04-May-2024 06:13
Corvus (Apocryphal) MechAssault patrick BattleMechs 04-May-2024 05:46
Belial (Apocryphal) MechAssault patrick BattleMechs 04-May-2024 05:40
RK - Archer (Refit Kit Series) ARC-RK Khayman BattleMechs 04-May-2024 02:13
RK - WarHammer (Refit Kit Series) WHM-RK Khayman BattleMechs 04-May-2024 01:49
Griffin GRF-2S Saint_Flugel BattleMechs 04-May-2024 01:48
Schrek Urban PPC Carrier Khayman Combat Vehicles 04-May-2024 01:40
Hunchback IIC - Van Ward (What the Neg?) Arbitracious BattleMechs 04-May-2024 00:23
 
[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

Fixes
  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

Changes
  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2021 10:01]   BattleMech Technical Readout
Velite VTL-1A
                 BattleMech Technical Readout

Name/Model:         Velite VTL-1A
Designer:           -Mud
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            25
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         1,846,667 C-Bills
Battle Value:       608

Chassis:              Standard
Power Plant:          125 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    1 Large Laser
    1 Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Velite is a major overhaul of the Commando currently serving in the ranks of the 1st
    Free Worlds Guards.  The 'mech appears to have been built from the remains of a captured
    Steiner Commando; the head and torso structure remains the same, but the 'mech can be
    distinguished from the Commando by the large laser, clearly visible on it's left arm.

Capabilities:
    The Velite carries a heavy armor load-out for it's weight class, and a strong weapon.  It is
    slower than the standard Commando, but carries jump jets, allowing it to keep up with
    competitors like the Wasp, Stinger and Javelin.  The large laser provides considerable sting
    for a 25 ton 'mech, but taxes the radiators when fired in conjunction with the jump jets.
    Pilots tend to underestimate the Velite's heat levels because of the heat sink situated
    directly beneath the cockpit, which keeps the cockpit temperature an average of 10 degrees
    celsius cooler than is typical at a given reactor temperature.  The techs initially worried
    the large heat vents on the back of the head would attract heat-seeking warheads to the
    cockpit, but in practice this has not proven to be a problem.

Deployment:
    The only two operational Velites serve in the 1st Free Worlds Guards.  The colonel prefers
    to deploy the Velites in built-up areas, where their below average speed will not be a major
    hinderance.  The Guards regiment's fanatical loyal to Janos Marik means it sees considerable
    duty putting down rebellious factions throughout the League; the Velite has proven its
    mettle in several of these actions.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.50                     
Engine:                                     125 Fusion                 4.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   79                     5.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8             12       
    Center Torso (rear):                               4       
    R/L Torso:                          6              8       
    R/L Torso (rear):                                  4       
    R/L Arm:                            4              4       
    R/L Leg:                            6             11       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun                                               H                 1          0.50             
Jump Jet                                                  CT                1          0.50             
2 Jump Jets                                               RT                2          1.00             
Large Laser                                               RT                2          5.00             
Machine Gun (Ammo 100)                                    RT                1          0.50             
2 Jump Jets                                               LT                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 16
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"j
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: