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[18-Oct-2021 10:01] BattleMech Technical Readout |
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Velite VTL-1A |
BattleMech Technical Readout
Name/Model: Velite VTL-1A
Designer: -Mud
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 25
Configuration: Biped BattleMech
Era/Year: Succession Wars / 3025
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 1,846,667 C-Bills
Battle Value: 608
Chassis: Standard
Power Plant: 125 Fusion
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
Jump Capacity: 150 meters
Armor: Standard
Armament:
1 Large Laser
1 Machine Gun
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
The Velite is a major overhaul of the Commando currently serving in the ranks of the 1st
Free Worlds Guards. The 'mech appears to have been built from the remains of a captured
Steiner Commando; the head and torso structure remains the same, but the 'mech can be
distinguished from the Commando by the large laser, clearly visible on it's left arm.
Capabilities:
The Velite carries a heavy armor load-out for it's weight class, and a strong weapon. It is
slower than the standard Commando, but carries jump jets, allowing it to keep up with
competitors like the Wasp, Stinger and Javelin. The large laser provides considerable sting
for a 25 ton 'mech, but taxes the radiators when fired in conjunction with the jump jets.
Pilots tend to underestimate the Velite's heat levels because of the heat sink situated
directly beneath the cockpit, which keeps the cockpit temperature an average of 10 degrees
celsius cooler than is typical at a given reactor temperature. The techs initially worried
the large heat vents on the back of the head would attract heat-seeking warheads to the
cockpit, but in practice this has not proven to be a problem.
Deployment:
The only two operational Velites serve in the 1st Free Worlds Guards. The colonel prefers
to deploy the Velites in built-up areas, where their below average speed will not be a major
hinderance. The Guards regiment's fanatical loyal to Janos Marik means it sees considerable
duty putting down rebellious factions throughout the League; the Velite has proven its
mettle in several of these actions.
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Equipment Mass
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Internal Structure: Standard 2.50
Engine: 125 Fusion 4.00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks (Single): 10 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 79 5.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 8 12
Center Torso (rear): 4
R/L Torso: 6 8
R/L Torso (rear): 4
R/L Arm: 4 4
R/L Leg: 6 11
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Weapons and Ammo Location Critical Tonnage
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Machine Gun H 1 0.50
Jump Jet CT 1 0.50
2 Jump Jets RT 2 1.00
Large Laser RT 2 5.00
Machine Gun (Ammo 100) RT 1 0.50
2 Jump Jets LT 2 1.00
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Alpha Strike Statistics
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Point Value (PV): 16
TP: BM, SZ: 1, TMM: 2, MV: 10"j
Damage: (S) 1 / (M) 1 / (L) 0, OV: 0
Armor (A): 3, Structure (S): 2
Specials:
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