Recently Approved or Updated Submissions
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Black jack iic-O madoc83 BattleMechs 09-May-2024 19:27
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Rifleman IV RFM-4L Blackstargate BattleMechs 09-May-2024 11:44
Valiant V4-LNT-J7 (C) Khayman BattleMechs 09-May-2024 02:45
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Wombat Prime Dr. B, Banzai BattleMechs 08-May-2024 23:52
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Cave Bear C Dr. B, Banzai BattleMechs 08-May-2024 23:32
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Bear BAR-2 Blackstargate BattleMechs 08-May-2024 23:13
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David DVD-20F Blackstargate BattleMechs 08-May-2024 22:58
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Mad Dog (Vulture) S-MFUK Dr. B, Banzai BattleMechs 08-May-2024 20:30
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Hatchetman HCT-WC Legion024 BattleMechs 08-May-2024 20:08
Koala A-MFUK Dr. B, Banzai BattleMechs 08-May-2024 20:07
Koala Prime-MFUK Dr. B, Banzai BattleMechs 08-May-2024 20:02
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“ST Campaighn” Champion CHP-1N2(c)A Freaky Foe BattleMechs 08-May-2024 19:35
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[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

Fixes
  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

Changes
  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[13-Nov-2023 21:44]   BattleMech Technical Readout
Excalibur II (Fawkes) Timber Wolf PRIME
                 BattleMech Technical Readout

Name/Model:         Excalibur II (Fawkes) Timber Wolf PRIME
Designer:           casmith84
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            75
Role:               Brawler
Configuration:      Biped FrankenMech
Era/Year:           Dark Age / 3150
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental (Extinct)
Rules (Year):       Experimental (Extinct)
Total Cost:         60,448,500 C-Bills
Battle Value:       1,652

Chassis:              Thor-4 
Power Plant:          GM Super-Lite 300 XXL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ford Heavy Plate
Armament:             
    2 Conan/20 LRM 20 w/ Artemis IV FCS (Prototype)s
    2 ER Large Laser (Prototype)s
    2 Ceres Arms ER Medium Lasers
    1 Medium Pulse Laser (Prototype)
    2 Bulldog Mk. II Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       AT&T CombatCom 21L
Targeting & Tracking: Alexis Photon Target Acquisition System

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                      300 XXL                   6.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             37       
    Center Torso (rear):                               9       
    R/L Torso:                         16             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Machine Guns                                            CT                2          1.00             
LRM 20 w/ Artemis IV FCS (Prototype)                      RT                5         10.00             
LRM 20 w/ Artemis IV FCS (Prototype)                      LT                5         10.00             
ER Large Laser (Prototype)                                RA                2          5.00             
ER Medium Laser                                           RA                1          1.00             
ER Large Laser (Prototype)                                LA                2          5.00             
ER Medium Laser                                           LA                1          1.00             
Medium Pulse Laser (Prototype)                            LA                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 2
Armor (A): 8,  Structure (S): 2
Specials: ENE, OVL