Recently Approved or Updated Submissions
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Goliath GOL-2Hb Dr. B, Banzai BattleMechs 28-Apr-2024 18:17
Little Hammer LHM-3R Dr. B, Banzai BattleMechs 28-Apr-2024 17:57
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Ebon Jaguar cheap Mace2900 BattleMechs 28-Apr-2024 15:26
Estevez II Ruger Combat Vehicles 28-Apr-2024 15:12
Highlander HGN-772 Dr. B, Banzai BattleMechs 28-Apr-2024 13:36
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Highlander HGN-770 Dr. B, Banzai BattleMechs 28-Apr-2024 13:18
Highlander HGN-769 Dr. B, Banzai BattleMechs 28-Apr-2024 13:14
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The Gambler SludgeMonarch31 BattleMechs 28-Apr-2024 13:00
Stinger (3-R Custom) STG-3R Razeroughneck BattleMechs 28-Apr-2024 10:34
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Vedette Medium Tank (Armored Anti-Armor) Ruger Combat Vehicles 28-Apr-2024 08:22
Rotunda Scout Vehicle RND-J-1-11 Catalyst Game Labs Combat Vehicles 28-Apr-2024 06:16
Beagle Hover Scout (TAG) Catalyst Game Labs Combat Vehicles 28-Apr-2024 06:04
Beagle Hover Scout (C3i) Catalyst Game Labs Combat Vehicles 28-Apr-2024 06:00
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Commando (fixed) COM-7X jtatewehrs BattleMechs 28-Apr-2024 00:23
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Clockwork Castle CC-2 Thunder BattleMechs 27-Apr-2024 22:32
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2Snub Snipe Rook BattleMechs 27-Apr-2024 22:16
Super85Charger, TSM Rook BattleMechs 27-Apr-2024 22:06
SuperCharger, TSM Rook BattleMechs 27-Apr-2024 21:53
Night Wolf Omega support Nightfangk9 BattleMechs 27-Apr-2024 20:44
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Zepplin [BASE] Blackstargate BattleMechs 27-Apr-2024 19:37
Archer ARC-8M HH dratroll BattleMechs 27-Apr-2024 18:22
ACM Scorpion light tank SCP-A1 shygye Combat Vehicles 27-Apr-2024 17:40
Marauder 12M1A2 Joe5pack BattleMechs 27-Apr-2024 17:34
ACM Scorpion light tank SCP-E3 shygye Combat Vehicles 27-Apr-2024 17:28
ACM Manticore MNT-E5 shygye Combat Vehicles 27-Apr-2024 17:25
Atlas 12M1A4 Joe5pack BattleMechs 27-Apr-2024 17:18
Shadow Hawk (3-H Custom) SHD-3H Razeroughneck BattleMechs 27-Apr-2024 16:54
ACM Scorpion light tank SCP shygye Combat Vehicles 27-Apr-2024 16:50
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Commando (3-A Custom) COM-3A Razeroughneck BattleMechs 27-Apr-2024 16:26
Scion F Solidshot BattleMechs 27-Apr-2024 16:03
Scion E Solidshot BattleMechs 27-Apr-2024 15:49
Rifleman RFL-GR5 Cody Haynes BattleMechs 27-Apr-2024 15:42
Scion D Solidshot BattleMechs 27-Apr-2024 15:40
Scion C Solidshot BattleMechs 27-Apr-2024 15:11
Scion B Solidshot BattleMechs 27-Apr-2024 14:56
Scion A Solidshot BattleMechs 27-Apr-2024 14:40
Scion Prime Solidshot BattleMechs 27-Apr-2024 14:25
Scion [BASE] Solidshot BattleMechs 27-Apr-2024 13:58
John BattleTech II SludgeMonarch31 BattleMechs 27-Apr-2024 13:40
 
[24-Apr-2024 21:16]   Announcements
Patch 2.24.12 Applied:
Quick turnaround on this one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the Turret weight was not being shown in the readout for Combat Vehicle BASE OmniVehicles.
  • Fixed an issue with superheavy 'Mechs where the proper amount of ammo ,when multiple were stacked in the same slot, was not properly output in MegaMek files.

Changes
  • Changed how information related to armor (type, technology, and model); both main and location-specific, is stored in the database for easier, more consistent, retrieval.
  • Created an Alpa Strike Stat Block table in the Summary section that displays all Alpha Strike stats as they are updated when designing units.
  • Added the Combat Vehicle Escape Pod for use with all combat vehicle types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[12-Nov-2023 02:50]   Combat Vehicle Technical Readout
Type 5 LUH BA Transport
                 Combat Vehicle Technical Readout

Name/Model:         Type 5 LUH BA Transport
Designer:           Sleeping Dragon
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            5
Role:               Scout
Configuration:      OmniVehicle
Era/Year:           Clan Invasion / 3058
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         61,389 C-Bills
Battle Value:       62

Movement Type:        VTOL
Power Plant:          25 Internal Combustion
Cruising Speed:       162 kph   
Maximum Speed:        248.4 kph 
Armor:                Standard
Armament:             
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The type 5 LUH, or Light Utility Helicopter represents a common model of a light militarised
    rotorcraft built for speed and some minimal transport capacity with emphasis placed on quick
    turnover rates, reparability and modular techlology allowing for fast mission profile
    change. While generally not worth to pack in vehicle bays it takes only minimal space in
    cargo bays and is virtually ubiquitous within militas across the Inners Sphere and the
    periphery. It's true pinnacle came after the clan invasion with the introduction of the omni
    technology which allowed an unprecendented degree of part interchangeability.

Capabilities:
    The main asset of the Type 5 is speed. At neraly 250 km/h it can quickly move about the
    battlefield. The armor is minimal. Barely enough to protect the helicopter against single
    glancing hit, but usually enough to protect the craft against personal weapons. There is
    only enough room for about 1500 kg of equipments in the internal space and on external
    hardpoints, although the helicopter is robust enough to carry ome additional cargo in a
    pinch. Unfortunately the low tech nature of the limits the ability of the Type 5 to operate
    in hostile environments, but most planets without breathable atmosphere are ill-suited for
    VTOL operations anyway.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  0.50                     
Engine:                               25 Internal Combustion           1.00                     
    Cruising MP:                                15                                              
    Flanking MP:                                23                                              
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     0.50                     
Lift Equipment:                                                        0.50                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.00                     
Armor Factor:                                   16                     1.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      5                                               
    R/L Side:                                   3                                               
    Rear:                                       3                                               
    Rotor:                                      2                                               

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Compartment, Battle Armor (1.5 tons)                          Body                 1.50         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 9
TP: CV,  SZ: 1,  TMM: 4,  MV: 30"v
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: ATMO, EE, ENE, IT1.5, OMNI, SRCH