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[07-Dec-2023 03:48] BattleMech Technical Readout |
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Zagreus I |
BattleMech Technical Readout
Name/Model: Zagreus I
Designer: Krulla_Chief
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 40
Role: Skirmisher
Configuration: Biped OmniMech
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 6,309,771 C-Bills
Battle Value: 2,404
Chassis: Endo Steel
Power Plant: 200 Fusion
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
Jump Capacity: 150 meters
Armor: Standard
Armament:
2 TSEMP Cannons
1 ER Small Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
The Zagreus is D&K Creation Studios' very own first home grown omnimech. It is designed
along the same principals as the Gun in being a relatively inexpensive, easy to maintain
garrison 'mech that can work well in a variety of roles, but this time in a bipedal humanoid
form.
Capabilities:
This particular configuration of the Zagreus chassis was created in part for the need for
the company to get its groove back when it came to 'mech design. In this particular case, it
was created to utterly terrorize the modern battlefield with a piece of equipment not
regularly seen. Helped in part thanks to a distribution deal with Matabushi Incorporated,
this 'mech configuration mounts two devastating TSEMP Cannons, one in each arm with the
intent to shut down any 'mech it comes across on the battlefield. It mounts a duo of these
menacing devices to allow the machine to fire them every turn, one and then the other.
Unfortunately, the weight and heat generated with these weapons required that the only
backup weapon for the chassis to mount to be an extended range small laser in the head, as
well as two more double heat sinks for the heat. To help the machine achieve maximum
devastation, five standard jump jets were mounted for peak maneuverability.
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Equipment Mass
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Internal Structure: Endo Steel 2.00
Engine: 200 Fusion 8.50
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks (Double): 11 [22] 1.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 136 8.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 19
Center Torso (rear): 4
R/L Torso: 10 16
R/L Torso (rear): 4
R/L Arm: 6 12
R/L Leg: 10 20
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Weapons and Ammo Location Critical Tonnage
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ER Small Laser H 1 0.50
Jump Jet CT 1 0.50
Jump Jet RT 1 0.50
Jump Jet LT 1 0.50
TSEMP Cannon RA 5 6.00
TSEMP Cannon LA 5 6.00
Jump Jet RL 1 0.50
Jump Jet LL 1 0.50
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Alpha Strike Statistics
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Point Value (PV): 30
TP: BM, SZ: 2, TMM: 2, MV: 10"j
Damage: (S) 0* / (M) 0* / (L) 0, OV: 0
Armor (A): 5, Structure (S): 3
Specials: OMNI, TSEMP2
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