Recently Approved or Updated Submissions
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Uni MilitiaMech GB#1 ATAE-70M MilitiaMech Bushmaster IndustrialMechs 03-May-2024 16:46
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Nightstar NSR-???-2 Rifuburade BattleMechs 01-May-2024 21:51
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Supplicant SP-LT-OA Solidshot BattleMechs 01-May-2024 19:08
Supplicant SP-LT-O Solidshot BattleMechs 01-May-2024 19:02
Supplicant [BASE] Solidshot BattleMechs 01-May-2024 18:56
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Obsidian Idol E Thunder BattleMechs 01-May-2024 07:00
The Trash-Can UM-O-NO Blud Bud BattleMechs 01-May-2024 04:56
Obsidian Idol D Thunder BattleMechs 01-May-2024 04:46
Kanga Medium Hovertank Catalyst Game Labs Combat Vehicles 01-May-2024 03:45
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[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

Fixes
  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

Changes
  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2021 07:41]   IndustrialMech Technical Readout
Sokuryou SKU-181 SurveyMech
                 IndustrialMech Technical Readout

Name/Model:         Sokuryou SKU-181 SurveyMech
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3085 Unabridged, The Cutting Edge
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            25
Role:               Scout
Configuration:      Biped IndustrialMech
Era/Year:           Dark Age / 3084
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         933,052 C-Bills
Battle Value:       328

Chassis:              CERO V Frame Industrial
Power Plant:          100 Internal Combustion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Tybalt Blue Heavy Industrial
Armament:             
Manufacturer:         Osaka Heavy Metrics
    Primary Factory:  Togura
Communications:       Sipher Security Plus Advanced
Targeting & Tracking: Daidouji 52 Enhanced Optical

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 5.00                     
Engine:                              100 Internal Combustion           6.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            0                      0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                   88                     5.50                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8             12       
    Center Torso (rear):                               3       
    R/L Torso:                          6              9       
    R/L Torso (rear):                                  3       
    R/L Arm:                            4              8       
    R/L Leg:                            6             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Ejection Seat                                             H                 1          0.50             
Communications Equipment (2 tons)                         RT                2          2.00             
Extended Fuel Tank                                        LT                1          1.00             
TAG                                                       RA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: IM,  SZ: 1,  TMM: 1,  MV: 8"
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: AFC, EE, ES, MHQ2, RCN, TAG