Mordel's Bar & Grill
Sea Rat
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Kraken
Federated Suns
Marshal
Marshal


Joined: 04-Feb-2002 00:00
Posts: 2754
Location: United States
PostPosted: 08-Aug-2007 07:16    Post subject: Sea Rat Reply to topic Reply with quote

   BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Sea Rat 
Tech:          Inner Sphere / 3060
Config:        Surface Ship
Rules:         Level 1-FA, Standard design

Mass:          5 tons
Power Plant:   25 I.C.E.
Cruise Speed:  118.8 km/h
Maximum Speed: 183.6 km/h
Armor Type:    Standard
Armament:      
  2 Machine Guns
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Sea Rat 
Mass:          5 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  5 pts Standard                0       .50
Engine:        25 I.C.E.                     0      1.00
    Cruise MP:  11
     Flank MP:  17
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0       .25
Crew: 1 Members                              0       .00
Turret Equipment:                            0       .10
Armor Factor:   24 pts Standard              0      1.50

                          Internal    Armor
                          Structure   Value
   Front:                     1          7 
   Left / Right Sides:        1        5/5 
   Rear:                      1          3 
   Turret:                    1          4 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Machine Gun            Turret   0  100     2      1.00
1 Machine Gun            Turret   0          1       .50
Cargo Bay Capacity       Body                1       .15
--------------------------------------------------------
TOTALS:                           0          4      5.00
Items & Tons Left:                           2       .00

Calculated Factors:
Total Cost:        36,473 C-Bills
Battle Value:      46
Cost per BV:       792.89
Weapon Value:      3 / 3 (Ratio = .07 / .07)
Damage Factors:    SRDmg = 1;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 11N,  Armor/Structure: 0 / 1
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: NS;  Point Value: 0
                   Specials: tran0


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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 08-Aug-2007 23:13    Post subject: Reply to topic Reply with quote

Nice, not the average ship most would go for on the BT boards...I like it for the simplistic idea and the fact that it's NOT an uber-boat.

Good job!
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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Kraken
Federated Suns
Marshal
Marshal


Joined: 04-Feb-2002 00:00
Posts: 2754
Location: United States
PostPosted: 09-Aug-2007 06:43    Post subject: Reply to topic Reply with quote

Karagin wrote:
Nice, not the average ship most would go for on the BT boards...I like it for the simplistic idea and the fact that it's NOT an uber-boat.

Good job!


The idea that I had was to create a light patrol craft. Its mission profile would be to skim coastlines and rivers in order to identify potential threats. I gave it enough fire power to take out infantry and light commando / patrol boats, but not so much that it can operate on its own.
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