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Sturmtiger
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Kraken
Federated Suns
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PostPosted: 21-Jul-2007 07:36    Post subject: Sturmtiger Reply to topic Reply with quote

 BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Sturmtiger 
Tech:          Inner Sphere / 3060
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          45 tons
Power Plant:   180 GM Fusion
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Hvy Ferro-Fibrous
Armament:      
  1 Sniper Artillery 
  2 Medium Lasers
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Overview:==
The Sturmtiger was created to fulfill what was percieved to be a need among
the Lyran military: a light-end artillery piece. A number of military
commanders had been demanding such an item, as their towed Thumper cannons
were often ineffective and heavier self-propelled pieces couldn't keep pace
with the rest of the unit. 

The Sturmtiger itself is a blocky tank, due in part to its useage of heavy
ferro fibrous armor. The decision was made to use this armor so that the tank
would not be quite so vulnerable in the event that battle armor or other such
units managed to make it back and attack the vehicle.

In the center of the chassis is a Sniper cannon and two tons of ammo, allowing
the tank to continuously fire for just over three minutes without running dry.
Its position in the center means that it has the bulk of the armor wrapped
around it. 

A pair of medium lasers is mounted in a turret located on top of the chassis.
Medium lasers are a good multi-purpose weapon, and so will allow the tank to
defend itself. 

==Variants:==
It's been proposed that one of the medium lasers be dropped in favor of a
flamer, allowing the tank to deal with infantry in the event that such units
show up. 

==Deployment==
The Sturmtiger is being issued to units on the border with the Jade Falcons
and in the Chaos March; other units who have requested lighter self-propelled
units will get them later.

--------------------------------------------------------
Type/Model:    Sturmtiger 
Mass:          45 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  25 pts Standard               0      4.50
Engine:        180 Fusion                    0      7.00
Shielding & Transmission Equipment:          0      3.50
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      2.25
Crew: 3 Members                              0       .00
Turret Equipment:                            0       .20
Armor Factor:   70 pts Hvy Ferro-Fibrous     3      3.53

                          Internal    Armor
                          Structure   Value
   Front:                     5         21 
   Left / Right Sides:        5      14/14 
   Rear:                      5          9 
   Turret:                    5         12 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Sniper Artillery       Front    0   20     2     22.00
1 Medium Laser           Turret   3          1      1.00
1 Medium Laser           Turret   3          1      1.00
Cargo Bay Capacity       Body                1       .02
--------------------------------------------------------
TOTALS:                           6          8     45.00
Items & Tons Left:                           6       .00

Calculated Factors:
Total Cost:        1,578,687 C-Bills
Battle Value:      290
Cost per BV:       5,443.75
Weapon Value:      209 / 209 (Ratio = .72 / .72)
Damage Factors:    SRDmg = 13;  MRDmg = 7;  LRDmg = 6
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 3
                   Damage PB/M/L: 2/2/1,  Overheat: 0
                   Class: GM;  Point Value: 3
                   Specials: tran0, artS


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Karagin
Imperial Karagin Army
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Joined: 04-Feb-2002 00:00
Posts: 4120
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PostPosted: 21-Jul-2007 13:53    Post subject: Reply to topic Reply with quote

Your's reminds me more of the Wesp or Humble SPAs. Here is my take or two:

Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Sturmtiger
Tech:          Inner Sphere / 3060
Config:        Tracked Vehicle
Rules:         Level 2, Standard design

Mass:          65 tons
Power Plant:   260 Maybach XL Fusion
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Kallon CASE Ferro-Fibrous
Armament:     
  1 Ultra AC/20
  4 Machine Guns
  1 Small Laser
Manufacturer:  Daimler-Benz
  Location:    Germany, Terra
Communications System:  Exeter Longscan 200
Targeting & Tracking System:  Dynatec Special

--------------------------------------------------------
Type/Model:    Sturmtiger
Mass:          65 tons

Equipment:                                 Items    Mass
Int. Struct.:  28 pts Standard               0      6.50
Engine:        260 XL Fusion                 2      7.00
Shielding & Transmission Equipment:          0      3.50
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      3.50
Crew: 5 Members                              0       .00
Armor Factor:  314 pts Ferro-Fibrous         2     17.50

                          Internal    Armor
                          Structure   Value
   Front:                     7        100
   Left / Right Sides:        7      80/80
   Rear:                      7         54

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Ultra AC/20            Front    0   20     2     19.00
4 Machine Guns           Front    0  200     5      3.00
1 Small Laser            Front    1          1       .50
1 Targeting Computer                         1      4.00
1 C.A.S.E. Equipment     Body                1       .50
--------------------------------------------------------
TOTALS:                           1         14     65.00
Items & Tons Left:                           4       .00

Calculated Factors:
Total Cost:        9,304,213 C-Bills
Battle Value:      873
Cost per BV:       10,657.75
Weapon Value:      932 / 932 (Ratio = 1.07 / 1.07)
Damage Factors:    SRDmg = 29;  MRDmg = 7;  LRDmg = 0
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 11
                   Damage PB/M/L: 4/3/-,  Overheat: 0
                   Class: GH;  Point Value: 9



Take 2
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Sturmtiger Ausf E
Tech:          Inner Sphere / 3060
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          65 tons
Power Plant:   260 Maybach XL Fusion
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Kallon CASE Ferro-Fibrous
Armament:     
  1 Thunderbolt 20
  1 Large Laser
  1 Small Laser
Manufacturer:  Daimler-Benz
  Location:    Germany, Terra
Communications System:  Exeter Longscan 200
Targeting & Tracking System:  Dynatec Special

--------------------------------------------------------
Type/Model:    Sturmtiger Ausf E
Mass:          65 tons

Equipment:                                 Items    Mass
Int. Struct.:  28 pts Standard               0      6.50
Engine:        260 XL Fusion                 2      7.00
Shielding & Transmission Equipment:          0      3.50
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      3.50
Crew: 5 Members                              0       .00
Armor Factor:  314 pts Ferro-Fibrous         2     17.50

                          Internal    Armor
                          Structure   Value
   Front:                     7        100
   Left / Right Sides:        7      80/80
   Rear:                      7         54

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Thunderbolt 20         Front    0   18     2     21.00
1 Large Laser            Front    8          1      5.00
1 Small Laser            Front    1          1       .50
1 C.A.S.E. Equipment     Body                1       .50
--------------------------------------------------------
TOTALS:                           9          9     65.00
Items & Tons Left:                           9       .00

Calculated Factors:
Total Cost:        9,682,063 C-Bills
Battle Value:      1,041
Cost per BV:       9,300.73
Weapon Value:      1,478 / 1,478 (Ratio = 1.42 / 1.42)
Damage Factors:    SRDmg = 21;  MRDmg = 17;  LRDmg = 5
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 11
                   Damage PB/M/L: 3/5/4,  Overheat: 0
                   Class: GH;  Point Value: 10



Take 3

Code:
          BattleTech Vehicle Technical Readout
                     THB Weapons

Type/Model:    Sturmtiger Ausf F
Tech:          Inner Sphere / 3060
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          65 tons
Power Plant:   260 Maybach XL Fusion
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Kallon CASE Ferro-Fibrous
Armament:     
  2 Thunderbolt-20 (THB)s
  1 ER Small Laser
Manufacturer:  Daimler-Benz
  Location:    Germany, Terra
Communications System:  Exeter Longscan 200
Targeting & Tracking System:  Dynatec Special

--------------------------------------------------------
Type/Model:    Sturmtiger Ausf F
Mass:          65 tons

Equipment:                                 Items    Mass
Int. Struct.:  28 pts Standard               0      6.50
Engine:        260 XL Fusion                 2      7.00
Shielding & Transmission Equipment:          0      3.50
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      3.50
Crew: 5 Members                              0       .00
Armor Factor:  314 pts Ferro-Fibrous         2     17.50

                          Internal    Armor
                          Structure   Value
   Front:                     7        100
   Left / Right Sides:        7      80/80
   Rear:                      7         54

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 Thunderbolt-20 (THB)s  Front    0   12     3     26.00
1 ER Small Laser         Front    2          1       .50
1 C.A.S.E. Equipment     Body                1       .50
--------------------------------------------------------
TOTALS:                           2          9     65.00
Items & Tons Left:                           9       .00

Calculated Factors:
Total Cost:        11,744,563 C-Bills
Battle Value:      1,187
Cost per BV:       9,894.32
Weapon Value:      2,014 / 2,014 (Ratio = 1.70 / 1.70)
Damage Factors:    SRDmg = 27;  MRDmg = 25;  LRDmg = 10
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 11
                   Damage PB/M/L: 3/6/6,  Overheat: 0
                   Class: GH;  Point Value: 12

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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Kraken
Federated Suns
Marshal
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Joined: 04-Feb-2002 00:00
Posts: 2754
Location: United States
PostPosted: 21-Jul-2007 14:19    Post subject: Reply to topic Reply with quote

The thing with the real-life Sturmtigers was that they were intended as light artillery pieces.

Sturmtigers were Tigers that (for whatever reason) had their turrets removed and replaced with a single artillery piece.
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Sleeping Dragon
Draconis Combine
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PostPosted: 21-Jul-2007 15:12    Post subject: Reply to topic Reply with quote

Sturmtiger is really an armored mortar on tracks. It didn't need any turret simply because it wasn't meant to be used in situation where it would need it. I would try to use a snub-nose Long Tom from Maximum Tech for this., but since the weapon was a 380 mm rotation stabilized missile with range around 5 kilometers the Arrow IV or the Thunderbolts may work as well. I chose the Snub-nose artillery piece because the original purpose of the Sturmtiger was to fight in cities, destroying enemy fortifications, so the UAC or HGR would be also a good choice, but anything else than artillery grade weapons lack the explosive effects I would like to keep.

I wouldn't call this LIGHT artillery piece Wink


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Karagin
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PostPosted: 21-Jul-2007 16:25    Post subject: Reply to topic Reply with quote

Hence why I went with the Tbolt launchers...either way though Karken's version or mine would be a royal pain for anyone running into them...

The turret could be something the new makers wanted and thus got, you know the better tech to build things, lighter materials, engine to power ratios etc...
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Karagin
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Sleeping Dragon
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PostPosted: 22-Jul-2007 04:30    Post subject: Reply to topic Reply with quote

The original manufacurers probably preferred to level a few blocks of houses rather than engaging the fortification head on. That's why there is no turret included. With indirect fire rues the T-bolts and Arrows and perhaps Snub-Nose guns wouldn't need the turret, but in case of other weapons the turret should be included.
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jymset
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PostPosted: 22-Jul-2007 11:17    Post subject: Reply to topic Reply with quote

One of the old Future Wars magazines that I had introduced an AC50 as a lvl1 piece of equipment - the cons definitely kept the pros in balance (weight something like 23 tons, range of 6). It was way too inefficient to be mounted in a mech, but I always pictured it being at home in a tank akin to the Sturmtiger....
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Sleeping Dragon
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PostPosted: 22-Jul-2007 11:46    Post subject: Reply to topic Reply with quote

Too short ranged for that IMO. How long do you think that a tank will endure the fire of enemy bunker before it can get in range?
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Stinger
The Knights of Chaos
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PostPosted: 22-Jul-2007 14:11    Post subject: Reply to topic Reply with quote

jymset wrote:
One of the old Future Wars magazines that I had introduced an AC50 as a lvl1 piece of equipment - the cons definitely kept the pros in balance (weight something like 23 tons, range of 6). It was way too inefficient to be mounted in a mech, but I always pictured it being at home in a tank akin to the Sturmtiger....


Sounds like that would be a ambush tank. Place a few of thoes in a city or hidden in woods, in a nice cross fire patter. wait for enemy mechs and enjoy.
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Rudel Gurken
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PostPosted: 25-Jul-2007 15:14    Post subject: Reply to topic Reply with quote

Go, Thunderbolts, go!
Code:

          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Sturmpanzer VI Sturmtiger
Tech:          Inner Sphere / 2000
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          70 tons
Power Plant:   280 I.C.E.
Cruise Speed:  43,2 km/h
Maximum Speed: 64,8 km/h
Armor Type:    Standard
Armament:     
  1 Machine Gun
  1 Thunderbolt 20
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Sturmpanzer VI Sturmtiger
Mass:          70 tons

Equipment:                                 Items    Mass
Int. Struct.:  28 pts Standard               0      7,00
Engine:        280 I.C.E.                    0     32,00
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:      0 Single                    0       ,00
Cockpit & Controls:                          0      3,50
Crew: 5 Members                              0       ,00
Armor Factor:  133 pts Standard              0      8,50

                          Internal    Armor
                          Structure   Value
   Front:                     7         45
   Left / Right Sides:        7      34/34
   Rear:                      7         20

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Machine Gun            Front    0  100     2      1,00
1 Thunderbolt 20         Front    0    9     2     18,00
--------------------------------------------------------
TOTALS:                           0          4     70,00
Items & Tons Left:                          15       ,00

Calculated Factors:
Total Cost:        1.907.683 C-Bills
Battle Value:      606
Cost per BV:       3.147,99
Weapon Value:      450 / 450 (Ratio = ,74 / ,74)
Damage Factors:    SRDmg = 13;  MRDmg = 13;  LRDmg = 5
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 5
                   Damage PB/M/L: 2/3/3,  Overheat: 0
                   Class: GH;  Point Value: 6

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Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Karagin
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PostPosted: 27-Jul-2007 20:59    Post subject: Reply to topic Reply with quote

Rudel Gurken nice take on the TB 20 version I posted. Very Happy
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Karagin
Only the dead have seen the end of war. - Plato

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Rudel Gurken
Allisters Light Thunder
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PostPosted: 28-Jul-2007 08:56    Post subject: Reply to topic Reply with quote

Karagin wrote:
Rudel Gurken nice take on the TB 20 version I posted. Very Happy

This was one of the many i constructed after my WW II german tank handbook.
All the way from Panzer I to Panzer "Maus".
I tried to build them all with as much lowtech as possible Wink
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Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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jymset
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PostPosted: 28-Jul-2007 11:18    Post subject: Reply to topic Reply with quote

I would love to see the whole series!
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The AC5 is a great gun!

On heat, 3025 style:
A Rifleman knows no heat.
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Karagin
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PostPosted: 28-Jul-2007 13:13    Post subject: Reply to topic Reply with quote

I have posted here and else where, many of my WW2 spin off vehicles. I will try and dig up the post or repost them here over the next couple of weeks.
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Karagin
Only the dead have seen the end of war. - Plato

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Rudel Gurken
Allisters Light Thunder
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PostPosted: 28-Jul-2007 15:12    Post subject: Reply to topic Reply with quote

jymset wrote:
I would love to see the whole series!


It will comprise of nearly 100 (!) designs as i try several subtypes of every tank!
I'll try to start with Panzer I and its derivates in this forum!
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Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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