Mordel's Bar & Grill
NARC Guided Arrow IV Missiles
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
CO_17thRecon
Kell Hounds
Major
Major


Joined: 10-Sep-2002 00:00
Posts: 1297
Location: United States
PostPosted: 17-May-2007 16:58    Post subject: NARC Guided Arrow IV Missiles Reply to topic Reply with quote

Simple idea really. Special missiles designed to home in on NARC signals rather than targeting lasers. Good stuff, unless there's ECM around. The NARC pods are completely normal (they even still guide NARC missiles just fine), but the Arrow IV missiles cost three times what they normally do.

NARC guided Arrow IV missiles can home in, but are a little dumb. If there is no enemy equipped with a NARC in range when it arrives, the missile self-destructs with no target. If there is an enemy with a NARC in range, then the missile targets that enemy. (If there are more than one, decide randomly which 'Mech ends up targeted. I suggest dice, but use your own judgment. These rules will never make it to tournaments anyway, so I trust you can avoid an argument over the method.)

Once the missile has acquired a target, roll 2-12. On a 2-4 the missile is unable to follow the signal closely enough to hit. On a 12, the missile acquires a perfect lock, and a perfect trajectory, and impacts the 'Mech/unit in the same region where the NARC beacon is located. On any other roll, the missile still hits, but it must be rolled randomly to determine the exact location.

Any thoughts? I like the idea, but it could probably use refinement.
_________________
Jarylan Blackwell



"What the...?! Where did you get THAT?!"

"Creative aquisition."
Back to top View profile Send site message Send e-mail
chihawk
Clan Blood Spirit
Master Bartender
Master Bartender


Joined: 04-Feb-2002 00:00
Posts: 8050
Location: United States
PostPosted: 17-May-2007 17:30    Post subject: Reply to topic Reply with quote

Why not just use the rules for TAG, except it's a NARC (or iNARC)?
_________________
www.210sportsblog.com
Back to top View profile Send site message Send e-mail Visit website Twitter Username
CO_17thRecon
Kell Hounds
Major
Major


Joined: 10-Sep-2002 00:00
Posts: 1297
Location: United States
PostPosted: 17-May-2007 20:14    Post subject: Reply to topic Reply with quote

Works for me, so long as people don't see it as overpowered. After all, once you have the NARC on'em, it's like they're always TAGged.

Edit: Also, this is said while I can't find the rules for TAG and Artillery at the moment. Total Warfare isn't bad, but I swear sometimes they made it impossible to look stuff up. It's in the Tech Manual I guess.
_________________
Jarylan Blackwell



"What the...?! Where did you get THAT?!"

"Creative aquisition."
Back to top View profile Send site message Send e-mail
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5613
Location: United States
PostPosted: 17-May-2007 20:49    Post subject: Reply to topic Reply with quote

CO_17thRecon wrote:
Works for me, so long as people don't see it as overpowered. After all, once you have the NARC on'em, it's like they're always TAGged.

Edit: Also, this is said while I can't find the rules for TAG and Artillery at the moment. Total Warfare isn't bad, but I swear sometimes they made it impossible to look stuff up. It's in the Tech Manual I guess.


Please reference the iNARC Nemesis Pod.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 17-May-2007 22:22    Post subject: Reply to topic Reply with quote

Sounds like a better version of the Copperhead rounds...
_________________
Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
Back to top View profile Send site message Send e-mail
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5613
Location: United States
PostPosted: 17-May-2007 22:34    Post subject: Reply to topic Reply with quote

CO_17thRecon wrote:
Works for me, so long as people don't see it as overpowered. After all, once you have the NARC on'em, it's like they're always TAGged.

Edit: Also, this is said while I can't find the rules for TAG and Artillery at the moment. Total Warfare isn't bad, but I swear sometimes they made it impossible to look stuff up. It's in the Tech Manual I guess.


TAG and Arrow are not covered by TW or TM but will be covered in a third book. TW only covers Tactical rules and objects. Campaign and Campaign like [ie: artillery] is do out in its own source book.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 18-May-2007 03:04    Post subject: Reply to topic Reply with quote

The fact that you are always TAGed with Narc on your 'Mech is a nasty thing. I think that the Narc signal is weaker than that of TAG and so the thought that the Arrow should be less accurate seems good to me.

Another poissibility would be that the Arrow is super accurate and hits the pod = the enemy 'Mech has to be hit with Narc again...
_________________
The dragon NEVER sleeps!
Back to top View profile Send site message Send e-mail
cain
Blighted Sun Battalion
1st Company
"Ralgith's Renegades"
Lieutenant
Lieutenant


Joined: 10-May-2004 00:00
Posts: 329
Location: Canada
PostPosted: 18-May-2007 13:11    Post subject: Reply to topic Reply with quote

the idea is pretty solid as Arrow IV are just damn big missiles right

though maybe it should impact on a target hex as it usually does if it misses as the narc might not even be launched when the arrow is. so you fire the missile as a normal round aimed at a target hex and if there is a narc active it redirects if not it follows normal rules

also as if a unit gets hit by a Arrow IV it is very likely that the narc is toast regardless where it hits

So you get to land a Arrow IV on the Mech but now you need to set a new narc to do it again
_________________
Nothing is as good as it looks and rarely looks as good as it isAnything that can go wrong will go wrong :Murphy
Back to top View profile Send site message Send e-mail Visit website
chihawk
Clan Blood Spirit
Master Bartender
Master Bartender


Joined: 04-Feb-2002 00:00
Posts: 8050
Location: United States
PostPosted: 18-May-2007 16:32    Post subject: Reply to topic Reply with quote

CO_17thRecon wrote:
Works for me, so long as people don't see it as overpowered. After all, once you have the NARC on'em, it's like they're always TAGged.

Edit: Also, this is said while I can't find the rules for TAG and Artillery at the moment. Total Warfare isn't bad, but I swear sometimes they made it impossible to look stuff up. It's in the Tech Manual I guess.


And with Guardian ECM they'd be useless. Wink
_________________
www.210sportsblog.com
Back to top View profile Send site message Send e-mail Visit website Twitter Username
CO_17thRecon
Kell Hounds
Major
Major


Joined: 10-Sep-2002 00:00
Posts: 1297
Location: United States
PostPosted: 18-May-2007 18:14    Post subject: Reply to topic Reply with quote

chihawk wrote:
CO_17thRecon wrote:
Works for me, so long as people don't see it as overpowered. After all, once you have the NARC on'em, it's like they're always TAGged.

Edit: Also, this is said while I can't find the rules for TAG and Artillery at the moment. Total Warfare isn't bad, but I swear sometimes they made it impossible to look stuff up. It's in the Tech Manual I guess.


And with Guardian ECM they'd be useless. Wink


Bingo. I was just looking for one last feather in NARC's cap. I always liked the idea, but Artemis IV usually is the better system. Thing about it is you can indirect fire a NARCed unit without a spotter. So I though, that's cool. How about we apply that to the arty too?
_________________
Jarylan Blackwell



"What the...?! Where did you get THAT?!"

"Creative aquisition."
Back to top View profile Send site message Send e-mail
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-04:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum