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Dragon DRG-6N
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 19-Apr-2006 12:57    Post subject: Dragon DRG-6N Reply to topic Reply with quote

My attempt to 'phoenix' old DRG-1N. Production would start around 3069. Fluff would be added before presenting it in the TRO. Any thoughts?

               BattleMech Technical Readout

Type/Model:    Dragon DRG-6N
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          60 tons
Chassis:       Alshain Type 56-60H Endo Steel
Power Plant:   300 Vlar 300li Light Fusion
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Starshield Special Ferro-Fibrous 
Armament:      
  1 Poland Main Model A Gauss Rifle
  2 Victory 23R Medium Lasers
  1 Telos DecaCluster LRM 10
  1 Matabushi Citizen C³ Slave Unit
Manufacturer:  Luthien Armor Works
  Location:    Luthien
Communications System:  Sipher CommSys 3
Targeting & Tracking System:  Eagle Eye SY10-10


Type/Model:    Dragon DRG-6N
Mass:          60 tons

Equipment:                                 Crits    Mass
Int. Struct.:  99 pts Endo Steel            14      3,00
 (Endo Steel Loc: 2 LA, 2 RA, 3 LT, 3 RT, 2 LL, 2 RL)
Engine:        300 Light Fusion             10     14,50
   Walking MP:   5
   Running MP:   8
   Jumping MP:   0
Heat Sinks:     10 Double [20]               0       ,00
Gyro:                                        4      3,00
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA     15       ,00
Armor Factor:  170 pts Ferro-Fibrous        14      9,50
 (Armor Crit Loc: 5 LA, 4 LT, 5 RT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             20         27      
   Center Torso (Rear):                 12      
   L/R Side Torso:           14      19/19      
   L/R Side Torso (Rear):              8/8      
   L/R Arm:                  10      16/16      
   L/R Leg:                  14      18/18      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Gauss Rifle            RA      1   16      9     17,00
  (Ammo Locations: 2 RT)
1 Medium Laser           LA      3           1      1,00
1 Medium Laser           LT(R)   3           1      1,00
1 LRM 10                 CT      4   24      4      7,00
  (Ammo Locations: 2 LT)
1 C³ Slave Unit          HD      0           1      1,00
--------------------------------------------------------
TOTALS:                         11          78     60,00
Crits & Tons Left:                           0       ,00

Calculated Factors:
Total Cost:        9 969 280 C-Bills
Battle Value:      1 376  (+168 for C3)
Cost per BV:       7 245,12
Weapon Value:      1 330 / 1 330 (Ratio = ,97 / ,97)
Damage Factors:    SRDmg = 20;  MRDmg = 17;  LRDmg = 10
BattleForce2:      MP: 5,  Armor/Structure: 4/4
                   Damage PB/M/L: 3/3/2,  Overheat: 0
                   Class: MH;  Point Value: 14
                   Specials: c3s




[ This Message was edited by: Sleeping Dragon on 2006-04-19 12:58 ]
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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1447
Location: Germany
PostPosted: 19-Apr-2006 16:00    Post subject: RE: Dragon DRG-6N Reply to topic Reply with quote

An interesting variant that keeps the flavor of the original. A gauss on a Dragon? Why didn´t i think of that before?
In 3069 a light engine wouldn´t be a problem any more and i like that 24 shots for a standard LRM to give it a ton of special ammunition!
Armor is still somewhat light even if it gained 10 points but this is Dragon flavor too!
All in all a nice mech with nasty firepower and good speed!

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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 20-Apr-2006 02:09    Post subject: RE: Dragon DRG-6N Reply to topic Reply with quote

Yes, it looks nice, but the lack of CASE worries me. this thing should avoid exposing itself to fire anytime it's possible. I played two duels against 7K Grand dragon in rolling hills. So far it's a draw, but the 6N is weak at shorter ranges. I'm thinking about sacrificing the lasers for CASE and more gauss ammo, but they are actually working well. ER lasers weren't installed because of fluff, but I used DHSs to allow the mech to retreat in case of surviving ammo or gauss explosion.

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