Mordel's Bar & Grill
If you think you've seen crazy....
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parafighter
Clan Jade Falcon
Star Commander
Star Commander


Joined: 02-Apr-2005 00:00
Posts: 180

PostPosted: 11-Feb-2006 19:38    Post subject: If you think you've seen crazy.... Reply to topic Reply with quote

(Evil and crazed laughter.)

AeroTech 2 Vessel Technical Readout
VALIDATED

Class/Model/Name: Insanity
Tech: Inner Sphere / 3067
Vessel Type: WarShip
Rules: Level 2, Standard design
Rules Set: AeroTech2

Mass: 2,500,000 tons
K-F Drive System: (Unknown)
Length: 1,652 meters
Sail Diameter: 1,739 meters
Power Plant: Standard
Safe Thrust: 6
Maximum Thrust: 9
Armor Type: Standard
Armament:
4000 RL 10 (OS)
------------------------------------------------------------------------------
Class/Model/Name: Insanity
Mass: 2,500,000 tons

Equipment: Mass
Power Plant, Drive & Control: 900,000.00
Thrust: Safe Thrust: 6
Maximum Thrust: 9
Kearny-Fuchida Hyperdrive: Compact (Integrity = 47) 1,131,250.00
Lithium Fusion Battery 25,000.00
Jump Sail: (Integrity = 9) 155.00
Structural Integrity: 142 355,000.00
Total Heat Sinks: 1,494 Double 108.00
Fuel & Fuel Pumps: 3,060.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 6,250.00
Fire Control Computers: 5,000.00
Food & Water: (75 days supply) 548.00
Hyperpulse Generator: 50.00
Armor Type: Standard (2,924 total armor pts) 7,099.00
Capital Scale Armor Pts
Location: L / R
Fore: 538
Fore-Left/Right: 487/487
Aft-Left/Right: 487/487
Aft: 438

Cargo:
Bay 1: Fighters (7) with 1 door 1,050.00

DropShip Capacity: 50 Docking Hardpoints 50,000.00
Grav Deck #1: (150-meter diameter) 100.00
Escape Pods: 241 (7 tons each) 1,687.00

Crew and Passengers:
240 Officers (240 minimum) 2,400.00
535 Crew (305 minimum) 3,745.00
667 Gunners (667 minimum) 4,669.00
14 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
100 RL 10 (OS) Nose 60(600)60(600) -- -- 300 50.00
100 RL 10 (OS) Nose 60(600)60(600) -- -- 300 50.00
100 RL 10 (OS) Nose 60(600)60(600) -- -- 300 50.00
100 RL 10 (OS) Nose 60(600)60(600) -- -- 300 50.00
100 RL 10 (OS) Nose 60(600)60(600) -- -- 300 50.00
100 RL 10 (OS) FL/R 60(600)60(600) -- -- 600 100.00
100 RL 10 (OS) FL/R 60(600)60(600) -- -- 600 100.00
100 RL 10 (OS) FL/R 60(600)60(600) -- -- 600 100.00
100 RL 10 (OS) FL/R 60(600)60(600) -- -- 600 100.00
100 RL 10 (OS) FL/R 60(600)60(600) -- -- 600 100.00
100 RL 10 (OS) L/RBS 60(600)60(600) -- -- 600 100.00
100 RL 10 (OS) L/RBS 60(600)60(600) -- -- 600 100.00
100 RL 10 (OS) L/RBS 60(600)60(600) -- -- 600 100.00
100 RL 10 (OS) L/RBS 60(600)60(600) -- -- 600 100.00
100 RL 10 (OS) L/RBS 60(600)60(600) -- -- 600 100.00
100 RL 10 (OS) AL/R 60(600)60(600) -- -- 600 100.00
100 RL 10 (OS) AL/R 60(600)60(600) -- -- 600 100.00
100 RL 10 (OS) AL/R 60(600)60(600) -- -- 600 100.00
100 RL 10 (OS) AL/R 60(600)60(600) -- -- 600 100.00
100 RL 10 (OS) AL/R 60(600)60(600) -- -- 600 100.00
100 RL 10 (OS) Aft 60(600)60(600) -- -- 300 50.00
100 RL 10 (OS) Aft 60(600)60(600) -- -- 300 50.00
100 RL 10 (OS) Aft 60(600)60(600) -- -- 300 50.00
100 RL 10 (OS) Aft 60(600)60(600) -- -- 300 50.00
100 RL 10 (OS) Aft 60(600)60(600) -- -- 300 50.00
1 Lot Spare Parts (0.03%) 829.00
------------------------------------------------------------------------------
TOTALS: Heat: 0 2,500,000.00
Tons Left: .00

Calculated Factors:
Total Cost: 129,026,156,000 C-Bills
Battle Value: 126,065
Cost per BV: 1,023,489.12
Weapon Value: 175,064 (Ratio = 1.39)
Damage Factors: SRV = 20,000; MRV = 14,000; LRV = 0; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 1,533,814
(376,949 Structure, 1,085,925 Life Support, 70,940 Weapons)
Support Points (SP) = 1,649,176 (108% of MPV)
BattleForce2: Not applicable


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Nightmare
Lyran Alliance
Kommandant-General
Kommandant-General


Joined: 03-May-2002 00:00
Posts: 2214

PostPosted: 12-Feb-2006 10:28    Post subject: RE: If you think you've seen crazy.... Reply to topic Reply with quote

As far as visual impression goes I'm sure it will look really impressive while you empty all bays. But how many of those rockets will actually hit something?


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Motown Scrapper
Clan Ice Hellions
Galaxy Commander
Galaxy Commander


Joined: 24-Jul-2003 00:00
Posts: 2074
Location: United States
PostPosted: 13-Feb-2006 00:02    Post subject: RE: If you think you've seen crazy.... Reply to topic Reply with quote

Quote:

On 2006-02-12 10:28, Nightmare wrote:
As far as visual impression goes I'm sure it will look really impressive while you empty all bays. But how many of those rockets will actually hit something?


Another thing to consider is that standard weapon ranges in AT2 are half of capital weapons my little 140,000 ton Kromantse or Tobruk class corvettse would have this for lunch when they sit out side of its weapon range and pick it apart with NPPC or NL fire.

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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 13-Feb-2006 11:47    Post subject: RE: If you think you've seen crazy.... Reply to topic Reply with quote

If they get through those 50 Dropships...
How fast are those ships of yours?

(Tonnage-wise it's clearly inefficient and reloading is probably very long process)

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ICER
Clan Hell's Horses
Galaxy Commander
Galaxy Commander


Joined: 04-Feb-2002 00:00
Posts: 1663
Location: United States
PostPosted: 13-Feb-2006 11:59    Post subject: RE: If you think you've seen crazy.... Reply to topic Reply with quote

talk about the rockets red glare....geez

very deadly...can you come into my system and scare away any who would trespass

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