Mordel's Bar & Grill
The Manta Ray
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Stinger
The Knights of Chaos
General
General


Joined: 30-Apr-2002 00:00
Posts: 1833
Location: United States
PostPosted: 31-Oct-2005 02:41    Post subject: The Manta Ray Reply to topic Reply with quote

Its a deep penetration reconnance/ special forces unit that is highly specialized.


As always let me know what you think.



BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Manta Ray custom
Tech: Inner Sphere / 3060
Config: Submarine
Rules: Level 3, Standard design

Mass: 5 tons
Power Plant: 25 Vlar Fusion
Cruise Speed: 118.8 km/h
Maximum Speed: 183.6 km/h
Armor Type: Fibrolyte Armorscale Ferro-Fibrous
Armament:
1 Martell Model 5 Medium Laser
Manufacturer: Allied AeroSpace Incorporated
Location: Terra
Communications System: Wunderland XXXV-1 series
Targeting & Tracking System: Winston White Shark w. Lorezini Bullseye Sonar-system

------------------------------------------------------------------------------
==Overview:==
The Manta Ray is a military version of the Aegis Deep sea sub. It is
considerably more expensive but when infiltrated into a target planet the
Manta Ray can wreck havoc on shipping lanes and even underwater defences.
Slightly slower than the Ageis the Manta Ray mounts a turret mounted Martel
model 5 Medium Laser, a common laser used throughout the Inner Sphere. A
unique design for the lasers was needed since the barrels would cause undu
drag. The same barrel less system was used as the medium pulse lasers on the
Raijin Mech produced by Comstar. Though lighly armored the Manta Ray has yet
to suffer combat losses. Ferro Fiberous armor was used to up the armor
protection.

--------------------------------------------------------
Type/Model: Manta Ray custom
Mass: 5 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 5 pts Standard 0 .50
Engine: 25 Fusion 0 .50
Shielding & Transmission Equipment: 0 .25
Cruise MP: 11
Flank MP: 17
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 .25
Crew: 1 Members 0 .00
Diving Equipment: 0 .50
Turret Equipment: 0 .10
Armor Factor: 29 pts Ferro-Fibrous 2 1.62

Internal Armor
Structure Value
Front: 1 8
Left / Right Sides: 1 6/6
Rear: 1 4
Turret: 1 5

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Medium Laser Turret 3 1 1.00
Cargo Bay Capacity Body 1 .25
--------------------------------------------------------
TOTALS: 3 4 4.97
Items & Tons Left: 2 .03

Calculated Factors:
Total Cost: 108,607 C-Bills
Battle Value: 141
Cost per BV: 770.26
Weapon Value: 27 / 27 (Ratio = .19 / .19)
Damage Factors: SRDmg = 4; MRDmg = 1; LRDmg = 0
BattleForce2: MP: 11S, Armor/Structure: 0 / 1
Damage PB/M/L: 1/1/-, Overheat: 0
Class: NS; Point Value: 1
Specials: tran0


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Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 31-Oct-2005 14:21    Post subject: RE: The Manta Ray Reply to topic Reply with quote

On map, where is a lot of watter, pack of these Mantas (Piranhas) will make even mechs feel miserable.

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