Mordel's Bar & Grill
Valkyries
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Seraph
Blighted Sun Battalion
2nd Company
"Seraph's Slaughter"
Major
Major


Joined: 11-Mar-2004 00:00
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PostPosted: 26-Apr-2005 20:41    Post subject: Valkyries Reply to topic Reply with quote

Do you like them? Would you use them? Would your unit buy one?

This is the first time I've ver used a Valkyrie in a campaign. truthfully I don't like it. Granted it had some bad luck with the dicec but it was rather ineffective with everything it tried except taking out an unarmored truck. It's expensive to reload and repair. Only it's thick armor keeps it from being unsalvagable. Hopefully the next time we play Oafman rolls better. Perhapsthat will help with moderate my rant.

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mud
Draconis Combine
Tai-sho
Tai-sho


Joined: 23-Jul-2002 00:00
Posts: 1618

PostPosted: 26-Apr-2005 20:48    Post subject: RE: Valkyries Reply to topic Reply with quote

I've got mixed feelings about Valkyries, but for their size and speed they're not bad 'mechs. Just don't try and bite off more than you can chew with one.

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McBride
Draconis Combine
Shujin
Shujin


Joined: 06-Nov-2004 00:00
Posts: 101
Location: Canada
PostPosted: 26-Apr-2005 21:15    Post subject: RE: Valkyries Reply to topic Reply with quote

It's an alright light mech, I wouldn't use if I didn't have to, but it's alright. The big thing I don't like about it is the fact that its laser is in the arm, which means it can be rendered harmless fairly easily once it's out of ammo.
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generalstoner
Federated Suns
Private
Private


Joined: 20-Apr-2005 00:00
Posts: 17

PostPosted: 26-Apr-2005 21:47    Post subject: RE: Valkyries Reply to topic Reply with quote

The Valkyrie is more of a support mate when you add him into a lance. He is not that light brawler that takes down other lights like a Jenner and such.

I find them more of a nuisance mech. One that has sub-par manuverability but not enough firepower for you to invest time to justify its destruction. As a result it slowly plinks you to death with its LRM.

The main problem with it is that once it is out of LRM ammo it is fairly worthless.
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Nightmare
Lyran Alliance
Kommandant-General
Kommandant-General


Joined: 03-May-2002 00:00
Posts: 2214

PostPosted: 26-Apr-2005 23:25    Post subject: RE: Valkyries Reply to topic Reply with quote

I used to know how to kill stuff with a Valkyrie, but that was a long time ago. You have to regard it as a support mech, not a one-on-one brawler. The below-average speed for a light means it needs something heavier to hide behind to really put that LRM to use. It's perfect as the fastest member in a heavy lance, for example.

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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
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Location: Czech Republic
PostPosted: 27-Apr-2005 04:07    Post subject: RE: Valkyries Reply to topic Reply with quote

Valkyries can be quite effective, if used properly. Fine light fire-support and they are well armored for their size. Good in 3025 games and even later with special munitions.

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Warhammer: 3025
Freelance
Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
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PostPosted: 27-Apr-2005 05:41    Post subject: RE: Valkyries Reply to topic Reply with quote

Like many of the 3025 'mechs, the Valkyrie requires a certain amount of finesse to use effectively. If you have "the knack", then you'll be quite effective with them. If not, you're probably better off using other, more straightforward 'mechs.

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Oafman
Draconis Combine
Tai-sho
Tai-sho


Joined: 18-Nov-2003 00:00
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Location: United States
PostPosted: 27-Apr-2005 14:06    Post subject: RE: Valkyries Reply to topic Reply with quote

I was starting to get the hang of it by the end. I found it hard when forced to keep jumping in order to keep from getting swarmed by Locusts. Maybe with practice the pilot will do better.

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Havoc~Ronin
Federated Suns
Major
Major


Joined: 13-Nov-2003 00:00
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PostPosted: 27-Apr-2005 15:18    Post subject: RE: Valkyries Reply to topic Reply with quote

As a light mech, they are pretty good. You have to know how to handle it as it is easy to get into trouble with a Valk.

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Delta
Lyran Alliance
Leutnant
Leutnant


Joined: 11-Dec-2004 00:00
Posts: 635

PostPosted: 27-Apr-2005 17:13    Post subject: RE: Valkyries Reply to topic Reply with quote

The Valkyrie is good when used properly. The Phoneix version is excellent, but they really should have swapped out the TC for an extra Medium.
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WhizzbangThePowerSquig
Royal Black Watch Regiment
Master Sergeant
Master Sergeant


Joined: 21-Mar-2005 00:00
Posts: 345
Location: Canada
PostPosted: 27-Apr-2005 18:31    Post subject: RE: Valkyries Reply to topic Reply with quote

Don't know. Never used one, never sen them used. That's why I voted for the 'hidden' option.
Which I assume was just a type-o.

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SaberDance
Federated Suns
Colonel
Colonel


Joined: 07-May-2004 00:00
Posts: 837

PostPosted: 28-Apr-2005 19:56    Post subject: RE: Valkyries Reply to topic Reply with quote

I've got a soft spot for the Valk, it was my first mech (that I actually knew what I was getting: I'd previously picked mechs on the picture, since I couldn't read. I really liked the Locust. My brother liked the Battlemaster.)

It's a good light supporter and harrasser. Fire a few missiles, raise hell with the neighbors, and then get out of dodge, fast!

There are, however, better mechs to take out.
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Khayman
Blighted Sun Battalion
2nd Company
"Seraph's Slaughter"
Corporal
Corporal


Joined: 14-Nov-2004 00:00
Posts: 91

PostPosted: 28-Apr-2005 22:17    Post subject: RE: Valkyries Reply to topic Reply with quote

I like to use it in a unit cause it's a decent team player. You'll just never see me using one in a duel. Glad to capture one but wouldn't buy.
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bladewind
Free Rasalhague Republic
Major General
Major General


Joined: 02-Oct-2004 00:00
Posts: 1054
Location: Singapore
PostPosted: 28-Apr-2005 22:17    Post subject: RE: Valkyries Reply to topic Reply with quote

never use em. So i went for the null vote instead.
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Oafman
Draconis Combine
Tai-sho
Tai-sho


Joined: 18-Nov-2003 00:00
Posts: 1657
Location: United States
PostPosted: 29-Apr-2005 10:03    Post subject: RE: Valkyries Reply to topic Reply with quote

Just went over the budget for the merc unit last night and I noticed the big problem that I am going to have with it. Each ton of ammo is 30,000 minimum. That seems a bit expensive for the operating expenses for a light mech. For campaigns the ammo will need to be used only with surity.

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