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CampingCarl Free Worlds League Master Sergeant
Joined: 24-Feb-2002 00:00 Posts: 176 Location: United States
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Posted: 13-Mar-2002 19:27 Post subject: Barghest Variant |
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Overview:
This was a variant I originally made for the Maximus but made it into my regular custom mech folder. I upped the tonnage to 75 to fit more armor on and used a light engine instead of an XL so it could survive side torso destruction. This forced me to use a slower engine so I added the MASC to compensate. The flamer is there to heat up mechs that get behind it and to have a rear weapon which quads desperately need. Most mechs that get behind it will probably be light jumpers which dont have many heat sinks.
Any Suggestions?
BattleMech Technical Readout
Type/Model: Barghest BGS-4T
Tech: Inner Sphere / 3062
Config: Quad BattleMech
Rules: Level 2, Modified design
Mass: 75 tons
Chassis: Earthwerk GRF Quad Standard
Power Plant: 300 Magna Light Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 [86.4] km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Durallex Heavy with CASE Standard
Armament:
1 Defiance Hammerfist Heavy Gauss Rifle
2 Defiance P5M Medium Pulse Lasers
1 Coventry Volcano Flamer
Manufacturer: TharHes Industries
Location: Tharkad
Communications System: TharHes Euterpe HM-14
Targeting & Tracking System: TharHes Ares-8a
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Type/Model: Barghest BGS-4T
Mass: 75 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Standard 0 7.50
Engine: 300 Light 10 14.50
Walking MP: 4
Running MP: 6 [8]
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
MASC: 4 4.00
Leg Act: Hip + UpLeg + LowLeg + Foot 16 .00
Armor Factor: 247 pts Standard 0 15.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 31
Center Torso (Rear): 15
L/R Side Torso: 16 22/22
L/R Side Torso (Rear): 10/10
L/R Front Leg: 16 32/32
L/R Rear Leg: 16 32/32
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 Heavy Gauss Rifle RT 2 16 15 22.00
(Ammo Locations: 2 LRL, 2 RRL)
2 Medium Pulse Lasers LT 8 2 4.00
1 Flamer HD(R) 3 1 1.00
CASE Equipment: RT 1 .50
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TOTALS: 13 58 75.00
Crits & Tons Left: 8 .00
Calculated Factors:
Total Cost: 14,419,125 C-Bills
Battle Value: 1,683
Cost per BV: 8,567.51
Weapon Value: 1,466 / 1,466 (Ratio = .87 / .87)
Damage Factors: SRDmg = 22; MRDmg = 13; LRDmg = 4
BattleForce2: MP: 4, Armor/Structure: 6/4
Damage PB/M/L: 4/3/1, Overheat: 0
Class: MH; Point Value: 17
[ This Message was edited by: CampingCarl on 2002-03-13 19:36 ]
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