Mordel's Bar & Grill
Obsidian Idol C
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
Thunder
Clan Blood Spirit
Star Commander
Star Commander


Joined: 22-Feb-2024 01:39
Posts: 136

PostPosted: 01-May-2024 04:44    Post subject: Obsidian Idol C Reply to topic Reply with quote

TRO: Obsidian Idol C
                 BattleMech Technical Readout

Name/Model:         Obsidian Idol C
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            100
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         30,947,500 C-Bills
Battle Value:       2,929

Chassis:              Endo Steel
Power Plant:          300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 ER PPCs
    3 LB 10-X ACs
    3 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    See the [BASE] configuration for the history behind this mech.  This and the following files
    will focus more on the technical capabilities of each configuration.

Capabilities:
    At first glance the Obsidian Idol is a fairly typical assault mech.
    Maneuverability is on par with almost every 100 ton mech ever made.  Armor
    coverage is actually lighter then average with only 18.5 tons of standard armor
    covering the chassis.  What truly makes this mech is the weapons capacity.  59
    tons of available pod space allows the Obsidian Idol to carry an unmatched
    bite.
    
    
    After entering service with tge Ebon Keshik the Obsidian idol continued to add
    configurations as battle field experience was incorporated.  The C configuration is similar
    to the Prime in that it
    uses weapons with highly concentrated damage to punch holes into a target and
    follows up this damage with a Trio of LB-10x's firing cluster munitions to chew
    up the vitals.  The C configuration is also the first configuration to mount
    significant secondary weapons and to overheat to any great degree.  There is
    one flaw in this configuration that makes few Mech Warriors choice it.  With
    only 3 tons of ammo for the LBx's its utility in heavy fighting is limited.

Deployment:
    The C configuration has the strange distinction of being the least popular configuration,
    and the one most used by the most elite of pilots.  In the hands of an expert the C
    configuration becomes a littoral head hunter when the Mechwarrior chooses to make more
    difficult but focused attacks on a specific area on an enemy mech.  Or alternativly these
    pilots are the best choice to send in when you want a target captured alive.

Notable MechWarriors:
    Archivist's notes:
    
    Help from the Fold arrived lead by, shockingly, Johnathan Frisby CCIXVII.  Full systematic
    decontamination is projected to take 6 months,  but this estimate is going down as hidden
    nests are discovered and native guides are able to assist.  Meanwhile the United Freemen are
    surprised to learn they aren't the only intelligent species on their own ships.  They'll no
    doubt be just as surprised to find out how much of their history was influenced by the Rats.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         19 [38]                   9.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  296                    18.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      31             45       
    Center Torso (rear):                              15       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             34       
    R/L Leg:                           21             38       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
LB 10-X AC                                                RT                5         10.00             
LB 10-X AC (Ammo 20) [Cluster]                            RT                2          2.00             
Medium Pulse Laser                                        RT                1          2.00             
ECM Suite                                                 LT                1          1.00             
LB 10-X AC                                                LT                5         10.00             
LB 10-X AC                                                RA                5         10.00             
LB 10-X AC (Ammo 10)                                      RA                1          1.00             
2 Medium Pulse Lasers                                     RA                2          4.00             
2 ER PPCs                                                 LA                4         12.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 57
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 6 / (M) 6 / (L) 5,  OV: 2
Armor (A): 10,  Structure (S): 5
Specials: CASE, ECM, FLK2/2/2, OMNI
		
Back to top View profile Send site message
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-04:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum