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HNT-201 Hornet
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Goose
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Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 16-Aug-2020 20:36    Post subject: HNT-201 Hornet Reply to topic Reply with quote

Code:
               BattleMech Technical Readout

Type/Model:    Hornet HNT-201
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          20 tons
Chassis:       Endo Steel
Power Plant:   100 Light Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 75.6 km/h
Jump Jets:     5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type:    Hardened
Armament:     
  1 ER Medium Laser
  1 Machine Gun
  1 LRM 5
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Hornet HNT-201
Mass:          20 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  33 pts Endo Steel            14      1.00
 (Endo Steel Loc: 1 HD, 3 LA, 3 RA, 3 LT, 2 RT, 1 CT, 1 RL)
Engine:        100 Light Fusion             10      2.25
   Walking MP:   5
   Running MP:   7
   Jumping MP:   5
Heat Sinks:     10 Compact                   1       .00
 (Heat Sink Loc: 2 LL)
Gyro:                                        4      1.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:   38 pts Hardened              0      4.75

                          Internal    Armor
                          Structure   Value
   Head:                      3          3     
   Center Torso:              6          7     
   Center Torso (Rear):                  2     
   L/R Side Torso:            5        5/5     
   L/R Side Torso (Rear):              1/1     
   L/R Arm:                   3        3/3     
   L/R Leg:                   4        4/4     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Medium Laser        RA      5           1      1.00
1 Machine Gun            LA      0  100      2      1.00
  (Ammo Locations: 1 LT)
1 LRM 5                  RT      2   24      2      3.00
  (Ammo Locations: 1 LT)
CASE Equipment:          LT                  1       .50
5 Standard Jump Jets:                        5      2.50
 (Jump Jet Loc: 1 LT, 1 RT, 1 CT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS:                          7          57     20.00
Crits & Tons Left:                          21       .00

Calculated Factors:
Total Cost:        1,772,100 C-Bills
Battle Value 2:    507 (old BV = 441)
Cost per BV2:      3,495.27
Weapon Value:      166 / 166 (Ratio = .33 / .33)
Damage Factors:    SRDmg = 7;  MRDmg = 4;  LRDmg = 1
BattleForce2:      MP: 5J,  Armor/Structure: 1/1
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: ML;  Point Value: 5

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