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Rifleman Mk III ((Spider-Man's Mech)) RFL3-BH
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The Grand Poobah
Clan Blood Spirit
Star Captain
Star Captain


Joined: 06-May-2020 09:40
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PostPosted: 08-Jun-2020 09:29    Post subject: Rifleman Mk III ((Spider-Man's Mech)) RFL3-BH Reply to topic Reply with quote

TRO: Rifleman Mk III ((Spider-Man's Mech)) RFL3-BH
                 BattleMech Technical Readout

Name/Model:         Rifleman Mk III ((Spider-Man's Mech)) RFL3-BH
Designer:           The Grand Poobah
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         12,348,875 C-Bills
Battle Value:       1,457

Chassis:              Endo Steel
Power Plant:          Magna 260 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    2 ER Large Lasers
    2 LB 5-X ACs
    2 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Advanced Star League technology is becoming more and more of a common sight in the
    Periphery. Medical technology and literacy has improved greatly over the years. Military
    advancements can be seen in 'Mechs like the Marshall, a BattleMech originating from the
    Magistracy of Canopus. With the ongoing research being done in the Inner Sphere
    and the Periphery, aging models like the Rifleman can no longer compete with the second
    generation of BattleMechs  that have taken to the field. For settlements in the Deep
    Periphery, this is even more of a problem. Production is limited in the Periphery,
    especially the Deep Periphery where war is a constant. Something of noteworthy importance,
    however, a new BattleMech has been spotted in the
    Anti-Spinward and Coreward regions of the Inner Sphere. The new BattleMech is very similar
    to the Rifleman, and has been highly successful in raids against the Marian Hegemony, Lyran
    Alliance, and even Clan Jade Falcon.

Capabilities:
    Apparently the Rifleman Mk III was designed to fight the Clans, particularly the Jade
    Falcons. However, the design has been instrumental in causing havoc in parts of the Inner
    Sphere where it has been seen. The Rifleman Mk III resembles the Clans' Rifleman II-C in
    that it has a dome sensor array built on its head. The dome served the same purpose of the
    original Rifleman's fin sensor mounted along
    its back. All three designs are made to track incoming aircraft and feed their locations to
    targeting systems mounted in the arm mounts. In each arm, the Rifleman Mk III carries a
    powerful Extended-Range Large Laser and a LB 5-X Autocannon. Both weapons do good damage at
    long-range. The Autocannons are customarily loaded with Cluster munitions. The Rifleman Mk
    III has another unusual feature that has
    provided it with an advantage on the field. Its center torso looks like the face of some
    demon. This was obviously the look that its armorers wanted the Rifleman Mk III to presentto
    its foes.

Deployment:
    The RFL3-BH Rifleman Mk III has been used extensively on the Lyran/Jade Falcon Clan border.
    The design has been a nuisance, if not, a hazard to Falcon AeroSpace pilots who have the
    difficulty of delivering air support to Rifleman Mk III infested areas. Similarly, the Lyran
    Alliance's AeroSpace Fighter units have been having trouble with the Rifleman Mk III. The
    Rifleman Mk III is a threat to even assault 'Mechs in the Marian Hegemony. Some experts
    believe that the raiding in the Marian Hegemony is not raiding at all, but an attempt
    to capture the Hegemony. If so, the Hegemony has lost almost a Battalion in mercenaries and
    line-troops. The Rifleman Mk III has been credited with nearly half of those kills. The
    Rifleman Mk III has also reportedly been seen in the Chaos March in limited numbers, mostly
    along the Terran border worlds. This is not particularly hard to believe since Word of Blake
    is an ally of the Bludhounds and perhaps has the design as a gift from them.

Variants:
    Other than the RFL3-BH, only one other variant of the Rifleman Mk III has been spotted. The
    RFL3-BH2 Rifleman Mk III is so similar to the RFL3-BH, that it is almost impossible to tell
    which variants are being used. The RFL3-BH2 has been seen mostly in the Chaos March. Word of
    Blake refits the Shotgun Autocannons with 2 General Motors Nova Class 5 Ultra Autocannons.
    To make the space for the larger weapons, the Medium Pulse Lasers are downgraded to
    Starflash-1A Medium Lasers. The ER Large Lasers still remain, but the manufacturer
    has been identified as Maxell.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       260 XL                   7.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             25       
    Center Torso (rear):                               8       
    R/L Torso:                         15             17       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             18       
    R/L Leg:                           15             23       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        RT                1          2.00             
Medium Pulse Laser                                        LT                1          2.00             
ER Large Laser                                            RA                2          5.00             
LB 5-X AC                                                 RA                5          8.00             
LB 5-X AC (Ammo 20)                                       RA                1          1.00             
ER Large Laser                                            LA                2          5.00             
LB 5-X AC                                                 LA                5          8.00             
LB 5-X AC (Ammo 20)                                       LA                1          1.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 3,  OV: 1
Armor (A): 6,  Structure (S): 3
Specials: FLK0*/1/1
		
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