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Crematoria CR-31R4
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KaiserDunk
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PostPosted: 22-Feb-2020 10:13    Post subject: Crematoria CR-31R4 Reply to topic Reply with quote

TRO: Crematoria CR-31R4
                 BattleMech Technical Readout

Name/Model:         Crematoria CR-31R4
Designer:           KaiserDunk
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3074
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         13,487,000 C-Bills
Battle Value:       2,645

Chassis:              GM Crematoria 
Power Plant:          GM 300 
Walking Speed:        32.4 kph  [43.2 kph]
Maximum Speed:        54 kph    [64.8 kph]
Jump Jets:            HLJS Type 100 
    Jump Capacity:    90 meters
Armor:                Duraflex Heavy Special
Armament:             
    2 Johnston High Speed ER PPCs
    2 Bright-Bloom ER Medium Lasers
    2 Martell Medium Pulse Lasers
    1 Ronson Flamer
Manufacturer:         General Motors
    Primary Factory:  Kathil
Communications:       Sony MSF-21 with Guardian ECM Suite
Targeting & Tracking: Bergstrom Type 7 with Advanced Targeting Computer

================================================================================================
Overview:
    The experience with the Berserker project, both before and during the FedCom Civil War, gave
    the Federated Suns a great deal of experience with massive hatchet-armed assault ‘Mechs.
    General Motors of Kathil in particular believed that they could do a better job with the
    concept at a lower cost.   Working with what scraps of information from the project as well
    as battlefield intel and combining it with their own experience with assault Mechs and backing from the
    AFFS, the GM engineers were able to bring the new design to fruition in less than 6 years.
    The as-yet unnamed ?Mech was put through its paces, where the GM test-pilots likened the
    experience to sitting inside a crematorium.   The General Motors engineers liked the sound
    of it, and dubbed the new design the Crematoria.

Capabilities:
    The Crematoria was based around combining triple-strength myomeres with a massive hatchet
    for close-quarters combat.   To that end, the ‘Mech is designed around a brace of energy
    weapons to generate the heat needed to energize the myomeres.   The core of this firepower
    is the two Johnston High-Speed ERPPCs, which also provide long-ranged and accurate
    firepower with the advanced Bergstrom Type 7 targeting system.   Matched sets of
    Bright-Bloom ER and Martell pulse-type medium lasers, which are also tied into the Type 7, both
    provide close range support and enable the pilot to better manage the heat levels.   As a
    nod to the original Berserker, a single Ronson flamer is mounted in the head to give the
    image of a metal giant breathing fire.
    
    The Crematoria was designed with a solid yet relatively simple chassis that could both
    support some of the heaviest armor found on any ‘Mech with the enhanced leg structure to
    endure the crushing pressures generated by the HLJS Type 100 jump jets.   The Type 100 jets
    are some of the most massive ever produced, and use a complex set of valves to generate the
    thrust necessary to lift the ‘Mech while being relatively light.   

   With the triple-strength myomeres energized, a Crematoria can use its massive hatchet to nearly
    cleave a light ‘Mech in half with one stroke.   Indeed, the image of a fire breathing metal
    giant wielding a massive hatchet at close range while jumping and wreathed in flames from the heat sinks
    provides an image that can terrorize most opponents.

Deployment:
    The CR-31R4 was initially not a popular ‘Mech, as most Davion MechWarriors thought it had
    too much of a Steiner influence.   As they grew to know the strengths of the ‘Mech, though,
    they grew to love its strength and durability.   Unit commanders also grew to like the
    Crematoria for its relatively low cost and dependability.   While not a widely seen ‘Mech,
    the Crematoria has made a name for itself in assault lances, leading attacks with sustained direct-support followed by getting in close with an enemy.   

   As to be expected for such a
    visually striking design, it has begun to make a name for itself in the Solaris VII matches.
    The low cost has been made even lower for Davion fighters through discounts, and has even
    been made the signature ‘Mech for the reconstituted Black Star Stables.

Variants:
    Due to the complex set of heat sinks as well as the intricate targeting system tied to the
    weapons, the Crematoria has proven highly resistant to modifications.   The only one yet
    seen is ‘Hotstreak’ Faulken’s version, which replaces the pulse lasers with two additional
    Bright-Blooms and adds a pair of Magna 200p pulse lasers to the back of the legs to protect
    against sneak attacks from that quarter.

Notable MechWarriors:
    Harold ‘Hotstreak’ Faulken
    ‘Hotstreak’ Faulken is one of the more gifted Black Star fighters, having risen rapidly
    through the circuits to be picked up by the stable.   An ardent Davionist, Faulken has been
    putting one of the first Crematoria through its paces, where his hair-trigger temper seems
    to be perfectly matched with the fiery ‘Mech.   It has been observed that it almost seems at
    times to be a perfect outwards reflection of his personality.   While Faulken has issued a
    challenge for a Steiner Warrior with a Berserker to meet him in combat to see which design
    is better, none has yet come forward to take up the challenge.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                               3 [4]                                             
    Running MP:                               5 [6]                                             
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  307                    19.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             50       
    Center Torso (rear):                              12       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Flamer                                                    H                 1          1.00             
Jump Jet                                                  CT                1          2.00             
ER Medium Laser                                           RT                1          1.00             
ER PPC                                                    RT                3          7.00             
Guardian ECM Suite                                        RT                2          1.50             
ER Medium Laser                                           LT                1          1.00             
ER PPC                                                    LT                3          7.00             
Targeting Computer                                        LT                5          5.00             
Medium Pulse Laser                                        RA                1          2.00             
Hatchet                                                   LA                7          7.00             
Medium Pulse Laser                                        LA                1          2.00             
Jump Jet                                                  RL                1          2.00             
Jump Jet                                                  LL                1          2.00             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 51
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 3 / (M) 3 / (L) 3,  OV: 2
Armor (A): 10,  Structure (S): 8
Specials: ECM, ENE, MEL, TSM
		

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