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SHD-X9X Shadowmancer
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Kraken
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Joined: 04-Feb-2002 00:00
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PostPosted: 30-Oct-2016 21:01    Post subject: SHD-X9X Shadowmancer Reply to topic Reply with quote

               BattleMech Technical Readout

Type/Model:    Shadowmancer SHD-X9X
Tech:          Inner Sphere / 3062
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          55 tons
Chassis:       Endo Steel
Power Plant:   275 Core Tek XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets:     5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type:    Standard
Armament:      
  2 ER Large Lasers
  6 Medium Lasers
  1 Guardian ECM
  1 SRM 4
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Shadowmancer SHD-X9X
Mass:          55 tons

Equipment:                                 Crits    Mass
Int. Struct.:  91 pts Endo Steel            14      3.00
 (Endo Steel Loc: 2 LA, 2 RA, 5 LT, 5 RT)
Engine:        275 XL Fusion                12      8.00
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5
Heat Sinks:     13 Double [26]               6      3.00
 (Heat Sink Loc: 1 LA, 1 RA)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  184 pts Standard              0     11.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             18         26      
   Center Torso (Rear):                  9      
   L/R Side Torso:           13      20/20      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   9      18/18      
   L/R Leg:                  13      26/26      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Large Laser         RA     12           2      5.00
1 Medium Laser           RA      3           1      1.00
1 ER Large Laser         LA     12           2      5.00
1 Medium Laser           LA      3           1      1.00
2 Medium Lasers          RT      6           2      2.00
1 Guardian ECM           LT      0           2      1.50
2 Medium Lasers          LT      6           2      2.00
1 SRM 4                  CT      3   25      2      3.00
  (Ammo Locations: 1 RT)
CASE Equipment:          RT                  1       .50
5 Standard Jump Jets:                        5      2.50
 (Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         45          77     55.00
Crits & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        10,850,206 C-Bills
Battle Value:      1,528
Cost per BV:       7,100.92
Weapon Value:      1,424 / 1,424 (Ratio = .93 / .93)
Damage Factors:    SRDmg = 27;  MRDmg = 13;  LRDmg = 5
BattleForce2:      MP: 5J,  Armor/Structure: 5/2
                   Damage PB/M/L: 4/3/1,  Overheat: 2
                   Class: MM;  Point Value: 15
                   Specials: ecm



Originally started out as me trying to reconstruct the Uziel in HMPro, only to realize that the only way this could happen would be to strip a considerable amount of armor.

Instead, we have this, a near-perfect commando mech loosely based on the Shadow Hawk.
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