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Alpha A-1
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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1447
Location: Germany
PostPosted: 27-Jun-2016 14:43    Post subject: Alpha A-1 Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Alpha A-1
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Late Succession Wars / 3030
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,836,207 C-Bills
Battle Value:       1,300

Chassis:              Standard
Power Plant:          275 Fusion
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Unknown
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    1 Large Laser
    2 Medium Lasers
    1 LRM 10
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Alpha is a mystery. In 3034 parts of the Metal Ants mercenary regiment hunted down
    pirates in Kurita space near the core-wart periphery border. Among the captured mechs was a
    model unknown to all recognition data. The pilot, who was captured with his machine, was
    interrogated about the origin of the mech (among other things) but could only tell, that it
    was found abandoned on an uncharted planet 3 years ago without any trace of how it got
    there. He himself dubbed it the A-1 Alpha.
    After a detailed examination the mystery wasn't`t solved: no chassis-number, model-number or
    company-emblem much less a military one was found. Individual components like heat sinks or
    weapons resembled types used by Earthwerks some 500 years ago but seemed to be just out of
    the factory a few years ago.
    At last it was integrated into the Metal Ants' 2nd Auxiliary Battalion.

Capabilities:
    A large laser is it's main weapon supported by an LRM-10 launcher at longer ranges and a
    pair of medium laser at shorter ranges. The heat sink system can handle the heat of the
    lasers but simultaneously firing the jumpjets can overtax it easyly. Instead of carrying
    ammunition in a well protected torso location the Alpha carries it's LRM's in the arm next
    to the launcher.
    Speed, weapons and armor are well balanced.

Deployment:
    The only mech of this type is currently deployed by the Metal Ants mercenary regiment.

Variants:
    No information provided

Notable MechWarriors:
    No information provided

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            13                     3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             20       
    Center Torso (rear):                               7       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  6       
    R/L Arm:                            9             16       
    R/L Leg:                           13             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
Jump Jet                                                  RT                1          0.50             
Large Laser                                               RT                2          5.00             
Jump Jet                                                  LT                1          0.50             
2 Medium Lasers                                           LT                2          2.00             
LRM 10                                                    LA                2          5.00             
LRM 10 (Ammo 12)                                          LA                1          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

_________________
Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 30-Jun-2016 18:43    Post subject: Alpha A-1 Reply to topic Reply with quote

Reminds me of the Griffin and the Wolverine to a point.
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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1447
Location: Germany
PostPosted: 01-Jul-2016 09:52    Post subject: Alpha A-1 Reply to topic Reply with quote

I built this for a former player in our group about ... 30 years ago. It is based on the old 55-tonners which according to him had either too little firepower or no weapons without min-range. So i came up with this.
He was also fond of brawling so he called for mounting any weapons usable in short range combat into the torsos.
_________________
Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Stinger07
The Quickscell Company
Head Engineer
Head Engineer


Joined: 11-Mar-2015 09:52
Posts: 265
Location: United States
PostPosted: 22-Aug-2016 10:24    Post subject: Alpha A-1 Reply to topic Reply with quote

Very similar to the 1S Griffin. Main differences are the LRM 5 of the 1S vs the Alpha's LRM 10, and a few heat sinks...
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