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Valkyrie VLK-QD4
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PostPosted: 27-Mar-2016 10:44    Post subject: Valkyrie VLK-QD4 Reply to topic Reply with quote

TRO:
                 BattleMech Technical Readout

Name/Model:         Valkyrie VLK-QD4
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3085 Unabridged, Project Phoenix
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3085
Rules (Current):    Tournament Legal
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         6,750,770 C-Bills
Battle Value:       657

Chassis:              Standard
Power Plant:          150 XL
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Unknown
    Jump Capacity:    210 meters
Armor:                Light Ferro-Fibrous
Armament:             
    1 MML 7
    1 ER Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

======================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

======================================================================================
Equipment                                                      Mass                   
--------------------------------------------------------------------------------------
Internal Structure:                    Standard                 3.00                  
Engine:                                 150 XL                  3.00                  
    Walking MP:                            5                                          
    Running MP:                            8                                          
    Jumping MP:                            7                                          
Heat Sinks (Double):                    10 [20]                 0.00                  
Gyro:                                     XL                    1.00                  
Cockpit:                               Standard                 3.00                  
Armor Factor:                             84                    5.00                  
    Type:                         Light Ferro-Fibrous                                 

                            Internal         Armor     
                            Structure        Value     
    Head:                       3              9       
    Center Torso:              10             13       
    Center Torso (rear):                       4       
    R/L Torso:                  7              9       
    R/L Torso (rear):                          2       
    R/L Arm:                    5              8       
    R/L Leg:                    7             10       

======================================================================================
Weapons and Ammo                             Location          Critical     Tonnage   
--------------------------------------------------------------------------------------
CASE                                            RT                1          0.50             
2 Improved Jump Jets                            RT                4          2.00             
MML 7                                           RT                4          4.50             
3 Improved Jump Jets                            LT                6          3.00             
ER Medium Laser                                 RA                1          1.00             
MML 7 (Ammo 14) [SRM]                           RA                1          1.00             
MML 7 (Ammo 17) [LRM]                           RA                1          1.00             
Improved Jump Jet                               RL                2          1.00             
Improved Jump Jet                               LL                2          1.00             

Note: Equipped with Full-Head Ejection System

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Sleeping Dragon
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PostPosted: 27-Mar-2016 12:40    Post subject: Valkyrie VLK-QD4 Reply to topic Reply with quote

Once again... XL not necessary, but we couldn't resist the urge.
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Vagabond
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PostPosted: 27-Mar-2016 20:41    Post subject: Valkyrie VLK-QD4 Reply to topic Reply with quote

Another example of IJJs being a waste of space.
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