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Pyrrhus PHS-6R
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Karagin
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PostPosted: 07-Dec-2013 13:12    Post subject: Pyrrhus PHS-6R Reply to topic Reply with quote

Code:
               BattleMech Technical Readout
                     Custom* Weapons

Type/Model:    Pyrrhus PHS-6R
Tech:          Inner Sphere / 3058
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          90 tons
Chassis:       Foundation II Composite Composite
Power Plant:   270 GM Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Lexington Ltd. High Grade w. CASE II Standard
Armament:     
  1 Guided Technologies 2nd Gen Streak SRM 6
  1 Diverse Optics Sunbeam ER Small Laser
  1 Fergurson Longshot 2000 ER PPC
  1 Guided Technologies 2nd Gen Streak SRM 4
  1 Spencer Selectable 9 Tube MML 9*
  1 Depoy Cannon Gauss Rifle
  1 Diverse Optics Type 20P Medium Pulse Laser
  1 Diverse Optics Type 20X ER Medium Laser
Manufacturer:  ArmaTech Industries
  Location:    Sherwood
Communications System:  Skobel Wave 13
Targeting & Tracking System:  Mercury-IV

--------------------------------------------------------
Type/Model:    Pyrrhus PHS-6R
Mass:          90 tons

Equipment:                                 Crits    Mass
Int. Struct.:  138 pts Composite             0      4.50
Engine:        270 Fusion                    6     14.50
   Walking MP:   3
   Running MP:   5
   Jumping MP:   0
Heat Sinks:     13 Double [26]               9      3.00
 (Heat Sink Loc: 1 LA, 1 RA, 1 RT)
XL Gyro:                                     6      1.50
Small Cockpit, Life Supt., Sensors:          4      2.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  279 pts Standard              0     17.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             29         43     
   Center Torso (Rear):                 15     
   L/R Side Torso:           19      28/28     
   L/R Side Torso (Rear):            10/10     
   L/R Arm:                  15      30/30     
   L/R Leg:                  19      38/38     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Streak SRM 6           RA      4   15      3      5.50
  (Ammo Locations: 1 RA)
1 ER Small Laser         RA      2           1       .50
1 ER PPC                 LA     15           3      7.00
1 Streak SRM 4           LA      3   25      2      4.00
  (Ammo Locations: 1 LA)
1 MML 9*                 RT      5   26      7      8.00
  (Ammo Locations: 2 RT)
1 Gauss Rifle            LT      1   16      9     17.00
  (Ammo Locations: 2 LT)
1 Medium Pulse Laser     HD      4           1      2.00
1 ER Medium Laser        HD      5           1      1.00
CASE II Equipment:                           2      2.00
  (CASE II Loc: 1 LT, 1 RT)
--------------------------------------------------------
TOTALS:                         39          70     90.00
Crits & Tons Left:                           8       .00

Calculated Factors:
Total Cost:        10,356,235 C-Bills
Battle Value 2:    2,024 (old BV = 1,623)
Cost per BV2:      5,116.72
Weapon Value:      2,280 / 2,102 (Ratio = 1.13 / 1.04)
Damage Factors:    SRDmg = 38;  MRDmg = 25;  LRDmg = 14
BattleForce2:      MP: 3,  Armor/Structure: 7/7
                   Damage PB/M/L: 5/5/2,  Overheat: 3
                   Class: MA;  Point Value: 20

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PostPosted: 07-Dec-2013 13:28    Post subject: Pyrrhus PHS-6R Reply to topic Reply with quote

Three different SRM capable launchers on the same chassis? Why? If you went with three MML7s for example it could have worked just as well and you could share the same ammo bins for all and it would have boosted the already impressive long range firepower to new levels...
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Kraken
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PostPosted: 07-Dec-2013 13:32    Post subject: Pyrrhus PHS-6R Reply to topic Reply with quote

Does the mech have lower arm & hand actuators?

I can see the left arm (with the PPC and streak) spinning freely to blast people, but not the right arm since it's just a small laser and an SRM.
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Karagin
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PostPosted: 07-Dec-2013 15:05    Post subject: Pyrrhus PHS-6R Reply to topic Reply with quote

Going with three MML7s will not fit with the other weapons do to space issues.
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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Karagin
Imperial Karagin Army
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Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 07-Dec-2013 15:05    Post subject: Re: Pyrrhus PHS-6R Reply to topic Reply with quote

Kraken wrote:
Does the mech have lower arm & hand actuators?

I can see the left arm (with the PPC and streak) spinning freely to blast people, but not the right arm since it's just a small laser and an SRM.


Both Arms have all the actuators
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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Sleeping Dragon
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Joined: 06-Apr-2005 00:00
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PostPosted: 08-Dec-2013 15:03    Post subject: Pyrrhus PHS-6R Reply to topic Reply with quote

As I'm counting it it fits without much trouble. Due to weight constrains I had to replace the ERSL and MPL with another ER ML, but otherwise I have three MML 7s allocated along with four tons of ammo. I've originally moved the gauss ammo to leg, but it can just as well act as a crit soak in central torso.

Crit allocation could look like this:

LA LAA+HA
MML-7 4 crits
ERPPC 3 Crits
1 free

LT
Gauss 7 crits
DHS 3 crits
CASE II 1 Crit
1 free

LL
2 free

H
2 ER laser (M) 2 crits

CT
2 Gauss ammo 2 crits

RL
2 free

RT
MML-7 4 crits
DHS 3 crits
4 MML-7 ammo 4 crits
CASE II 1 crit

RA LAA+HA
MML-7 4 crits
DHS 3 Crits
1 free

I also tried to poke the weight a little and if moved to 95 tons you can go with Endo-composite structure that doesn't have the glass jaw syndrome of the full composite (not to mention that one of the DHSs goes to engine). According to Mordel's builder it would even be a little cheaper (I can't be sure as CASE II is not yet implemented, so I used standard CASE and left one ton free to compensate. Works for weight and alocation, not for cost though :-/).

Heat could be a little trickier to juggle IMO. But if you don't get too trigger-happy with the PPC or occasionally leave one MML silent it should be manageable.
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Karagin
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PostPosted: 08-Dec-2013 15:28    Post subject: Pyrrhus PHS-6R Reply to topic Reply with quote

Nice but given that HMPro doesn't show how the three can fit without moving things around more, and I like the weapons were they are at as well as having all of the actuators.
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Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Sleeping Dragon
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PostPosted: 09-Dec-2013 00:40    Post subject: Pyrrhus PHS-6R Reply to topic Reply with quote

I had all actuators! Very Happy
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