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AXM-4A Axeman
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Kraken
Federated Suns
Marshal
Marshal


Joined: 04-Feb-2002 00:00
Posts: 2753
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PostPosted: 23-Feb-2013 20:22    Post subject: AXM-4A Axeman Reply to topic Reply with quote

               BattleMech Technical Readout

Type/Model:    Axman AXM-4A
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          65 tons
Chassis:       Dorwinion Standard
Power Plant:   260 GM XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     4 HildCo Model 12 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type:    Kallon Unity Weave w. CASE Standard
Armament:      
  4 ER Medium Lasers
  1 ER Large Laser
  1 Machine Gun
  1 Rotary AC/2
  1 Guardian ECM
Manufacturer:  Johnston Industries
  Location:    New Syrtis
Communications System:  Johnston Wide Band
Targeting & Tracking System:  Rander Pinpoint-HY

--------------------------------------------------------
Type/Model:    Axman AXM-4A
Mass:          65 tons

Equipment:                                 Crits    Mass
Int. Struct.:  104 pts Standard              0      6.50
Engine:        260 XL Fusion                12      7.00
   Walking MP:   4
   Running MP:   6
   Jumping MP:   4
Heat Sinks:     12 Double [24]               6      2.00
 (Heat Sink Loc: 1 LA, 1 RT)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  200 pts Standard              0     12.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             21         28      
   Center Torso (Rear):                  9      
   L/R Side Torso:           15      22/22      
   L/R Side Torso (Rear):              7/7      
   L/R Arm:                  10      19/19      
   L/R Leg:                  15      29/29      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
3 ER Medium Lasers       RA     15           3      3.00
1 ER Large Laser         LA     12           2      5.00
1 Machine Gun            LA      0  100      2      1.00
  (Ammo Locations: 1 LT)
1 Rotary AC/2            RT      1   90      5     10.00
  (Ammo Locations: 2 LT)
1 ER Medium Laser        LT      5           1      1.00
1 Guardian ECM           CT      0           2      1.50
CASE Equipment:          LT                  1       .50
1 Hatchet                RH                  5      5.00
4 Standard Jump Jets:                        4      4.00
 (Jump Jet Loc: 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         38          68     65.00
Crits & Tons Left:                          10       .00

Calculated Factors:
Total Cost:        12,217,536 C-Bills
Battle Value:      1,305
Cost per BV:       9,362.1
Weapon Value:      1,355 / 1,355 (Ratio = 1.04 / 1.04)
Damage Factors:    SRDmg = 22;  MRDmg = 12;  LRDmg = 4
BattleForce2:      MP: 4J,  Armor/Structure: 5/3
                   Damage PB/M/L: 4/2/1,  Overheat: 2
                   Class: MH;  Point Value: 13
                   Specials: ecm


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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 24-Feb-2013 11:38    Post subject: AXM-4A Axeman Reply to topic Reply with quote

Not bad, but it kind of lacks the concentrated close range punch of the AC/20.
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5617
Location: United States
PostPosted: 24-Feb-2013 18:46    Post subject: AXM-4A Axeman Reply to topic Reply with quote

Why did the build the Axeman with the 3 MLs in the Axe arm? sheesh.
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