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MechWarrior Tactics
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Mordel
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PostPosted: 2012-03-11 20:18    Post subject: MechWarrior Tactics Reply to topic Reply with quote

Anybody seen this yet? Not much info but the photos look super cool.

www.mwtactics.com/
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Vagabond
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PostPosted: 2012-03-12 04:21    Post subject: MechWarrior Tactics Reply to topic Reply with quote

what is this? looks interesting.
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ralgith
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PostPosted: 2012-03-12 09:40    Post subject: Re: MechWarrior Tactics Reply to topic Reply with quote

Mordel wrote:
Anybody seen this yet? Not much info but the photos look super cool.

www.mwtactics.com/


I'm signed up for it already. Have been for a long time.

Its going to be a game where you play turn by turn like BT, but then it turns the entire thing into a cinematic you can watch afterwards.
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Mordel
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PostPosted: 2012-03-12 21:46    Post subject: Re: MechWarrior Tactics Reply to topic Reply with quote

I signed up. It does look very cool.
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Vagabond
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PostPosted: 2012-03-12 23:00    Post subject: MechWarrior Tactics Reply to topic Reply with quote

I have been BEGGING for a game like this ever since 2001.
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Ozzy McKinnen
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PostPosted: 2012-03-13 07:40    Post subject: MechWarrior Tactics Reply to topic Reply with quote

I spy hexmaps! Any info whether the gameplay will be along the battletech ruleset, or something closer to a war simulation?
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Vagabond
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PostPosted: 2012-03-13 10:24    Post subject: MechWarrior Tactics Reply to topic Reply with quote

www.1up.com/previews/mechwarrior-tactics-part-ccg-part

"The uninspired and confusing names of BattleTech weapons probably have made for a desperately confusing and dull experience if the game used a standard microtransaction model."

Say what? I always thought that our weapon naming scheme was very straight forward.
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Ozzy McKinnen
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PostPosted: 2012-03-13 10:47    Post subject: MechWarrior Tactics Reply to topic Reply with quote

Uninspired and confusing? Uninspired, sure, with the exception of a few individually named weapons. Perhaps it needs more of that modern combat gear number and letter mishmash to be less confusing.

"Can't get my head around it, would you explain once again how this so-called large laser compares to a L44M256 smoothbore tank gun?"
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PostPosted: 2012-03-13 20:45    Post subject: MechWarrior Tactics Reply to topic Reply with quote

The reviewer sounds like someone who sucked at the tabletop game. Smile All it is is simple math. Not rocket science.
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chihawk
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PostPosted: 2012-03-14 21:02    Post subject: MechWarrior Tactics Reply to topic Reply with quote

I just signed up...
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PostPosted: 2012-03-21 21:54    Post subject: MechWarrior Tactics Reply to topic Reply with quote

So is this like megamek but with a cinema replay at the end?
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PostPosted: 2012-03-22 08:24    Post subject: Re: MechWarrior Tactics Reply to topic Reply with quote

innersphere3050 wrote:
So is this like megamek but with a cinema replay at the end?


Kind of looks like it. It does make me wonder how it will impact megamek.
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PostPosted: 2012-03-23 23:28    Post subject: MechWarrior Tactics Reply to topic Reply with quote

i honestly say it won't at all.

Megamek is a loyal table top emulator. Quick to program new units into and easy for anyone to play. Everyone is equal before the rules.

This will be an MMOish game like MWO and WoT. You'll get units by winning and buying them. 2 forces do not go in balanced against each other. And the better/long played player will have more than a newbie can hope to have.

2 different beast to me.
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PostPosted: 2012-03-25 13:27    Post subject: MechWarrior Tactics Reply to topic Reply with quote

True. The cinematic movies people will post will be awesome though Smile
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Ozzy McKinnen
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PostPosted: 2012-03-25 17:07    Post subject: MechWarrior Tactics Reply to topic Reply with quote

At least they've arranged the "replays" to move and fire at the same time, which is more plausible for the cinematic sense than everyone walking around for ten seconds before sudden button-mashing bursts of fire.

"Backscratching" Jenner alphastrikes will probably look neat nevertheless! Twisted Evil
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