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Idea for a MechWarrior computer game
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Stinger
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PostPosted: 23-Mar-2010 02:05    Post subject: Re: Idea for a MechWarrior computer game Reply to topic Reply with quote

PlaywithLAMs wrote:
I'll make you a deal. Have as many worlds as you desire to raid. Build up your pirate force as big as you want. Have as many players as you want. Have as many CBT units try to stop you as you want. And allow for the kidnapping of brides & grooms & their guests and them being fondled, kissed, tied up, laid down on beds, and gagged. If desired, a player can type a code during any part of this game (like codes typed in MechCommander game for map, invincibility, etc.) to prevent players from seeing brides/grooms/guests, that have been taken by pirate forces, being fondled, kissed, tied up laid down on beds, and gagged. How does that sound?


You really arent getting it are you?

Sleeping dragon is right your idea is more like a bad attempt at a porno. Or the next Transformers movie....

Please think about what you want to see in a movie about MILITARY CONQUEST, you want to see rape, kidnapping and slavery in a BATTLETECH GAME.

You dont see the problem with this?
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PlaywithLAMs
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PostPosted: 23-Mar-2010 10:31    Post subject: Re: Idea for a MechWarrior computer game Reply to topic Reply with quote

wrote:
the game itself still doesn't have much in common with BT universe.
This game I'm proposing has plenty of common with the CBT universe: CBT weapons (that would follow HM programming instead of guessed programming that was done in MC & MW electronic games), CBT worlds (that would be in accordance with HM maps), CBT units (that would follow HM programs) and the ability to design you're own units (that would again follow HM programs), CBT Field Manual unit special abilities, CBT population per village, town, city, world (that would follow published CBT books), CBT TW & TO rules with improvements. See, what I'm proposing has alot in common with CBT universe.

wrote:
You really arent getting it are you?

You are the ones who aren't getting it. CBT was created for money. Given the sales of Grand Theft Auto, what I'm proposing would bring forth lots of money. And remember what I'm proposing isn't so much a military conquest game; it's a game of piracy. If you don't like the kidnapping, bondage, and sexual activities, then don't watch them. This game I'm proposing will get more people interested in CBT. Therefore more CBT products will be sold.
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Wanallo
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PostPosted: 23-Mar-2010 12:11    Post subject: Idea for a MechWarrior computer game Reply to topic Reply with quote

I really like the idea of a Battletech game based around pirates that will bring out all the best features of Mechwarrior 2/4 mercenaries, CBT and Mechcommander. It would allow the player to fight and explore other areas of the BT universe other than FedCom and Clan Space. Think the Marian H and Outworlds Alliance.

However, this game is simply not it. Give me half an hour and I would come up with a damn good premise for a BT game. And it would be presented in a format Game Publishers would respect (trainee game designer Wink )
A game based around a pirate force I feel should concentrate more on the gritty life they have to lead. Scraping together just enough resources and salvage to lead another raid. Tactics over technology and a single mistake could doom your band. Not glorifying redundant parts of the game and appaling human acts in general.
If you want to glorify the life of pirates, play Sid Meier's Pirates! That glorifies it better than rapings and sexual blackmail.

Either you are trying to troll, you are really bad at describing your ideas (your description concentrates on really bad parts rather than mechanics) or you really just want the CBT universe soiled with a game that makes Leisure suit larry look like a classic. I'm talking the shitty new LSL games here.

May I request to Mordel that this topic be locked before it breaks down to a flaming war.
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PlaywithLAMs
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PostPosted: 23-Mar-2010 12:23    Post subject: Re: Idea for a MechWarrior computer game Reply to topic Reply with quote

I'm not trying to troll; I have simply typed a descriptive summary of what I'd like for this program to be. This program isn't intended to be a series of missions that the computer provides players with such as a typical MechCommander or MechWarrior program; rather I proposing this program to provide great flexibility to players of it - a choose your own adventure style piracy program.

I have read a nonfiction book called True Tales of Pirates And Their Gold. In that book, the author described how that when pirates captured women many were taken as brides and were treated fairly decently. An example was Madam Ching - she was a prostitute and was captured by pirates and made a bride of the pirate group's leader and eventually took over the pirate fleet alliance.
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Sleeping Dragon
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PostPosted: 23-Mar-2010 12:59    Post subject: Re: Idea for a MechWarrior computer game Reply to topic Reply with quote

PlaywithLAMs wrote:
wrote:
the game itself still doesn't have much in common with BT universe.
This game I'm proposing has plenty of common with the CBT universe: CBT weapons (that would follow HM programming instead of guessed programming that was done in MC & MW electronic games), CBT worlds (that would be in accordance with HM maps), CBT units (that would follow HM programs) and the ability to design you're own units (that would again follow HM programs), CBT Field Manual unit special abilities, CBT population per village, town, city, world (that would follow published CBT books), CBT TW & TO rules with improvements. See, what I'm proposing has alot in common with CBT universe.


And what I am talking about is the spirit of the universe. This goes against it. Ruleset doesn't equal to universe.

Don't get me wrong. I like CBT, I enjoyed GTA, I've seen my share of porn even, but it doesn't mean that I want to mix these things together. The result reeks too much of a cheap attempt to attract teenagers and it would certainly turn away most of the community that is actually supporting the game at the moment IMO (me included).

wrote:

wrote:
You really arent getting it are you?

You are the ones who aren't getting it. CBT was created for money. Given the sales of Grand Theft Auto, what I'm proposing would bring forth lots of money. And remember what I'm proposing isn't so much a military conquest game; it's a game of piracy. If you don't like the kidnapping, bondage, and sexual activities, then don't watch them. This game I'm proposing will get more people interested in CBT. Therefore more CBT products will be sold.


Seriously if you think that more people interested in porn would benefit battletech, then I'll leave you to these thoughts. But please note that the sheer amount of porn for free on the net is enormous, so bondage and people looking for porn wouldn't attract too many paying customers. Not to mention that adult rating that would be suddenly sticked all over the thing would limit the access to the game to youngsters and you can be sure that the main fascination with huge metal juggernauts is among the boys in their early teens. some of us just didn't grow up from this Wink

BTW doesn't this topic belong to the saloon from it's very start?
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Stinger
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PostPosted: 23-Mar-2010 15:58    Post subject: Idea for a MechWarrior computer game Reply to topic Reply with quote

wrote:
You are the ones who aren't getting it. CBT was created for money. Given the sales of Grand Theft Auto, what I'm proposing would bring forth lots of money. And remember what I'm proposing isn't so much a military conquest game; it's a game of piracy. If you don't like the kidnapping, bondage, and sexual activities, then don't watch them. This game I'm proposing will get more people interested in CBT. Therefore more CBT products will be sold.


OK and as I have said before, it doesn't belong in a BattleTech game. Much like dogs humping, robot nads and, leg humping robots don't belong in the Transformers movies. JUST because you can add it doesn't mean you SHOULD.

As popular as CBT is, its fan base is limited quite honestly. If they really wanted to do a game to increase the fan base then taking one of the older games and updating it graphically for all systems would be a great start. And I will admit I like the idea of playing as a pirate, but if I am playing a game about 50 foot tall robot armies, then I want it to focus on that. Not a bunch of stuff that is best left in a Hentai game.
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Wanallo
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PostPosted: 23-Mar-2010 18:01    Post subject: Re: Idea for a MechWarrior computer game Reply to topic Reply with quote

PlaywithLAMs wrote:
I think MechWarrior Shoot And Loot would sell many more copies than Grand Theft Auto. Does anyone have any recommendations?


I can asure you, after months of studying the gaming market. This will NOT sell more units than GTA. This is something in Game Design known as Alienation. You cannot mix two different market audiences by simply mashing mechanics together.

GTA is a gritty and controversial game that sells because it plays on this controversy to the media. But at the end of the day is a real world sandbox. It is a game where repugnant actions are available but not entirely nessicary. People play it because they have the freedom to do things they cannot do in the real world.

Battletech games cater for those battletech fans (as well as a proportion of the sci-fi/simulator action markets) because it allows people to play out lives in the BT universe. Mostly as a mechwarrior as there is no other options widely available.

By mashing these two together and making disgusting actions a major part of the game you instantly alienate BT fans (as you can see). But you will not attract the base that GTA has because most have no interest in playing a sandbox in the BT universe. You might gain a small portion of the gamer market who buy games simply because they buy controversial games. Particularly in nations where the game is banned, and you wont sell copies because these gamers resort to piracy (oh the irony!).

You would never acquire a license for this game as a publisher would most likely not endorse a game like this. And if you published it yourself the holders of the BT universe license (cannot remember who this is off hand) would pursue you for damaging the reputation of thier francise.

Also the argument that these things happen in the real world do not legitimise their use in a game. The holocaust happened in the real world. But it doesn't mean Chris Sawyer will release Concentration Camp Tycoon and not be scrutinized.
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PostPosted: 23-Mar-2010 19:59    Post subject: Interesting idea. Could it be legal? Too legal? Reply to topic Reply with quote

Despite what others have been saying, I actually think this game could enhance the CBT universe. It would be fun to play piracy, raid worlds, and capture people (they could be held for ransom). Very Happy Let's remember that Archon Katrina Steiner, a.k.a. the Red Corsair Pirate, ruled the Lyran Commonwealth. But I don't think that actresses & actors should play the parts of captives; there's just too much of a chance that a person under 18 could get hired, be sexually involved, and then sue those that designed this game. Such a lawsuit (or more if there are multiple persons under 18 that sue) would destroy the credibility of those that designed CBT. I wouldn't even advise hiring actresses & actors that have shown identification of each of their births such as a state ID, driving license, birth certificate, high school diploma/GED, high school senior yearbook picture, etc. - they could be fake. I also don't like the bodies of actors & actressses becoming copyrighted. I advise anime pictures of captives drawn like in the CBT TV anime series that aired in the mid 1990s. I'm guessing PlaywithLAMs wants to do actresses or actors in this game as a leader of piracy which is why he/she camse up with this idea.
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Sleeping Dragon
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PostPosted: 24-Mar-2010 01:08    Post subject: Interesting idea. Could it be legal? Too legal? Reply to topic Reply with quote

So far PlaywithLAMs seems to bee more interested in bondage and "impregnation of wives" with 'Mechs standing around as a decoration Rolling Eyes Laughing
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PlaywithLAMs
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PostPosted: 10-Apr-2010 14:54    Post subject: Interesting idea. Could it be legal? Too legal? Reply to topic Reply with quote

I will admit the thought of playcapturing and playdoing several women, that went to my high school years ago as girls and graduated as women, did come across my mind. I guess I'll just have to stay with doing dolls. Laughing Really, I just wanted this game to increase fans of CBT.
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PlaywithLAMs
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PostPosted: 13-Apr-2010 20:31    Post subject: Re: Idea for a MechWarrior computer game Reply to topic Reply with quote

Here, watch this scene from Columbo TV series (which I'm planning the kidnappings on) and tell me if you think my idea is too adult rated. As I said earlier, there won't be any nudity and/or graphic acts of sexual violence in this game I'm proposing.
www.youtube.com/watch?v=k0rLpPOcmIs
www.didvideodb.com/scenes.php?action=scene&id=27
The USA has to get a catalyst because of Hurricane Katrina (many people in the USA are very angry nowadays and that anger will only continue to increase until an event gets rid of that anger). My game can provide that form of a catalyst. I can just imagine Joanna Going acting in this game as that Jade Falcon Warrior (freebirth?) depicted in MW2RPG. Smile
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Stinger
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PostPosted: 13-Apr-2010 21:09    Post subject: Idea for a MechWarrior computer game Reply to topic Reply with quote

wrote:
there won't be any nudity and/or graphic acts of sexual violence in this game I'm proposing.


wrote:
(yes you get to see all the brides fondled and other scenes of them like them being tied up and gagged). You kidnap grooms and other men to use in slavery to build your weapons & units.

There would be no scenes of women and/or men being naked of course. Using your negotiation skill, you could explain to the captured men or women that they're tied up & gagged and laid down on your beds (with a strong emphasis on laid)

If desired, a player can type a code during any part of this game (like codes typed in MechCommander game for map, invincibility, etc.) to prevent players from seeing brides/grooms/guests, that have been taken by pirate forces, being fondled, kissed, tied up laid down on beds, and gagged


OK so which is it? And its not that the idea is to adult, its that the idea is wrong for BattleTech.

OK try this idea.

You run a pirate band that is struggling to make ends meet, Through negotiations you can gain alliances, trade partners and Intel through "questionable" contacts. To earn money you go on pirate raids to capture various planetary assets. If you opt to take prisoner's you have several options, Make them join, ransom, release for blackmail purposes (this gives you better information) or corrupt, and make part of your payroll for top tier Intel. Battles are much different than typical slugging matches. As a pirate you want to keep your Mech as intact as possible. So gorilla tactics are going to be prominent.

If you remove the porn factor then I think even the makers of BattleTech would be interested. It would be much better to try and market a game like this to everyone versus just adult gamers.

wrote:
If you're a female player you can have the grooms get pregnant by the brides.


And I dont even want to know how this works.........
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PlaywithLAMs
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PostPosted: 15-Apr-2010 19:38    Post subject: Idea for a MechWarrior computer game Reply to topic Reply with quote

wrote:
If you remove the porn factor then I think even the makers of BattleTech would be interested. It would be much better to try and market a game like this to everyone versus just adult gamers.


No, kidnapping of brides & grooms & others is a part of the piracy campaign. They are necessary for those that want to increase the size of the pirate forces (the tying up, laying down, fondling, gagging, and doing of those captured people makes the game even more fun). You're worrying too much about what I'm proposing.
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Stinger
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PostPosted: 15-Apr-2010 21:24    Post subject: Idea for a MechWarrior computer game Reply to topic Reply with quote

wrote:
No, kidnapping of brides & grooms & others is a part of the piracy campaign. They are necessary for those that want to increase the size of the pirate forces (the tying up, laying down, fondling, gagging, and doing of those captured people makes the game even more fun). You're worrying too much about what I'm proposing.


But you said eariler.....

wrote:
there won't be any nudity and/or graphic acts of sexual violence in this game I'm proposing.




But overall its moot, the owners of Battletech wouldnt greenlight it. And would level a huge lawsuit against you.
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Stinger
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PlaywithLAMs
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PostPosted: 19-Apr-2010 10:08    Post subject: Re: Idea for a MechWarrior computer game Reply to topic Reply with quote

wrote:
Quote:
No, kidnapping of brides & grooms & others is a part of the piracy campaign. They are necessary for those that want to increase the size of the pirate forces (the tying up, laying down, fondling, gagging, and doing of those captured people makes the game even more fun). You're worrying too much about what I'm proposing.


wrote:
But you said eariler.....


wrote:
Quote:
there won't be any nudity and/or graphic acts of sexual violence in this game I'm proposing.


Since when do acts of tying up, laying down, fondling, gagging, and/or doing of captured people become nudity and/or sexual violence?

wrote:
But overall its moot, the owners of Battletech wouldnt greenlight it. And would level a huge lawsuit against you.


I've got no intention of programming this game; all I've done is simply proposed a summarized idea of what it would be about.
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