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Kraken
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Joined: 04-Feb-2002 00:00
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PostPosted: 17-Jun-2008 22:58    Post subject: STK-XG Stalker Reply to topic Reply with quote

               BattleMech Technical Readout

Type/Model:    Stalker STK-XG
Tech:          Inner Sphere / 3060
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          85 tons
Chassis:       Endo Steel
Power Plant:   255 Strand Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Standard
Armament:      
  2 Gauss Rifles
  6 Medium Lasers
  1 Beagle Active Probe
  1 Guardian ECM
  1 Rocket Launcher 10 (OS)
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Overview:==
  

--------------------------------------------------------
Type/Model:    Stalker STK-XG
Mass:          85 tons

Equipment:                                 Crits    Mass
Int. Struct.:  130 pts Endo Steel           14      4.50
 (Endo Steel Loc: 2 LA, 2 RA, 4 LT, 4 RT, 1 LL, 1 RL)
Engine:        255 Fusion                    6     13.00
   Walking MP:   3
   Running MP:   5
   Jumping MP:   0
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:  256 pts Standard              0     16.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             27         40      
   Center Torso (Rear):                 13      
   L/R Side Torso:           18      26/26      
   L/R Side Torso (Rear):              9/9      
   L/R Arm:                  14      27/27      
   L/R Leg:                  18      35/35      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Gauss Rifle            RA      1   48     13     21.00
  (Ammo Locations: 3 LT, 3 RT)
1 Medium Laser           RA      3           1      1.00
1 Gauss Rifle            LA      1           7     15.00
1 Medium Laser           LA      3           1      1.00
1 Beagle Active Probe    RT      0           2      1.50
1 Guardian ECM           LT      0           2      1.50
2 Medium Lasers          CT      6           2      2.00
1 Rocket Launcher 10 (OS)HD      3           1       .50
1 Medium Laser           LL      3           1      1.00
1 Medium Laser           RL      3           1      1.00
--------------------------------------------------------
TOTALS:                         20          72     85.00
Crits & Tons Left:                           6       .00

Calculated Factors:
Total Cost:        8,773,625 C-Bills
Battle Value:      2,079
Cost per BV:       4,220.12
Weapon Value:      3,088 / 3,088 (Ratio = 1.49 / 1.49)
Damage Factors:    SRDmg = 46;  MRDmg = 28;  LRDmg = 15
BattleForce2:      MP: 3,  Armor/Structure: 6/7
                   Damage PB/M/L: 7/6/3,  Overheat: 0
                   Class: MA;  Point Value: 21
                   Specials: ecm, prb

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