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Battle Wagon
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Kraken
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Joined: 04-Feb-2002 00:00
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PostPosted: 21-Jan-2008 15:58    Post subject: Battle Wagon Reply to topic Reply with quote

          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Battle Wagon 
Tech:          Inner Sphere / 3060
Config:        Wheeled Vehicle
Rules:         Level 3, Standard design

Mass:          60 tons
Power Plant:   280 Light Fusion
Cruise Speed:  54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type:    Ferro-Fibrous
Armament:      
  1 Rotary AC/5 
  2 ER Medium Lasers
  1 Bloodhound Probe 
  2 Machine Guns
  1 Angel ECM Suite 
  1 SRM 2 
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Overview:==
Intended as the big brother to the Ironhide, the Battle Wagon was designed to
be a powerful wheeled assault vehicle. 

Armed with a RAC/5, the Battle Wagon can chew up and spit out infantry, battle
armor, and lesser vehicles; it could even theoretically shred a 3025-tech
light mech or two before having to retire to reload. Backing up this awesome
weapon is a pair of ER Medium lasers, an SRM 2 rack, and some anti-infantry
machine guns. 

The Battle Wagon also boasts an Angel ECM Suite and a Bloodhound Probe,
meaning that it can easily find targets without itself being spotted. In
addition, there is a small cargo space on board the Battle Wagon that could be
used to carry two commandos; these commandos can be used to help it spot
targets. 

==Capabilities:==
In-game rules:

The vehicle can handle rough terrain and rubble due to its rugged design, but
pays two movement points per hex that it goes through. 

--------------------------------------------------------
Type/Model:    Battle Wagon 
Mass:          60 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  30 pts Standard               0      6.00
Engine:        280 Light Fusion              1     12.00
Shielding & Transmission Equipment:          0      6.00
    Cruise MP:   5
     Flank MP:   8
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      3.00
Crew: 4 Members                              0       .00
Turret Equipment:                            0      1.30
Armor Factor:  179 pts Ferro-Fibrous         2      9.99

                          Internal    Armor
                          Structure   Value
   Front:                     6         53 
   Left / Right Sides:        6      36/36 
   Rear:                      6         24 
   Turret:                    6         30 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Rotary AC/5            Turret   0   40     2     12.00
2 ER Medium Lasers       Turret  10          2      2.00
1 Bloodhound Probe       Body     0          1      2.00
1 Machine Gun            Left     0  100     2      1.00
1 Machine Gun            Right    0          1       .50
1 Angel ECM Suite        Body     0          1      2.00
1 SRM 2                  Turret   0   50     2      2.00
Cargo Bay Capacity       Body                1       .21
--------------------------------------------------------
TOTALS:                          10         15     60.00
Items & Tons Left:                           2       .00

Calculated Factors:
Total Cost:        7,036,640 C-Bills
Battle Value:      942
Cost per BV:       7,469.89
Weapon Value:      826 / 826 (Ratio = .88 / .88)
Damage Factors:    SRDmg = 29;  MRDmg = 15;  LRDmg = 1
BattleForce2:      MP: 5W,  Armor/Structure: 0 / 7
                   Damage PB/M/L: 4/3/-,  Overheat: 0
                   Class: GH;  Point Value: 9
                   Specials: tran0, ecm, prb

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