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Bradley / Linebacker
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Kraken
Federated Suns
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PostPosted: 09-Aug-2007 21:12    Post subject: Bradley / Linebacker Reply to topic Reply with quote

 BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Bradley M2
Tech:          Inner Sphere / 3060
Config:        Tracked Vehicle
Rules:         Level 1-FA, Standard design

Mass:          25 tons
Power Plant:   125 Nissan Fusion
Cruise Speed:  54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type:    Standard
Armament:      
  1 PPC 
  1 SRM 2 
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Overview:==
Not only is this vehicle named for an ancient Terran armor commander, it's
patterned after his namesake tank.

The Bradley is designed around a fairly unconventional idea: a battle tank
that carries its own infantry support. Few other units do so. 

A PPC in the turret allows the mech to threaten even light mechs, and the
weapon's range means that the Bradley can provide fire support for its
infantry. A single SRM 2 allows for firepower against light vehicles and
opposing infantry.

The Bradley also has a unique feature in that there are specially-designed
hatches on the vehicle's sides and rear; these hatches allow the infantry on
board the Bradley to fire their weapons at any attackers. Testing has shown
this to be lethally effective against opposing infantry and marginally
effective against battle armor and light vehicles, as the tank's armor must be
breached to get at the infantry inside.

==Capabilities:==
Game Rules:

If the infantry inside of a Bradley is a rifle / laser, flamethrower, or
machine gun unit, it can fire out the hatches in the sides and rear of the
vehicle. Infantry with support weapons cannot use these items unless they
first disembark.

Up to one squad of infantry may use the hatches at one facing at any given
time.

Targeting the infantry inside the Bradley by using these hatches is considered
to be the same as making a called shot.  

==Variants:==
A version known as the M6 Linebacker is in existance; like its namesake
vehicle, its weapons load-out is more in line with anti-aircraft duties.

--------------------------------------------------------
Type/Model:    Bradley M2
Mass:          25 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  15 pts Standard               0      2.50
Engine:        125 Fusion                    0      4.00
Shielding & Transmission Equipment:          0      2.00
    Cruise MP:   5
     Flank MP:   8
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.25
Crew: 2 Members                              0       .00
Turret Equipment:                            0       .80
Armor Factor:   64 pts Standard              0      4.00

                          Internal    Armor
                          Structure   Value
   Front:                     3         20 
   Left / Right Sides:        3      13/13 
   Rear:                      3          8 
   Turret:                    3         10 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 PPC                    Turret  10          1      7.00
1 SRM 2                  Turret   0   50     2      2.00
Infantry Bay             Body                1      1.00
Cargo Bay Capacity       Body                1       .25
Miscellaneous Equipment  Body                1       .20
--------------------------------------------------------
TOTALS:                          10          6     25.00
Items & Tons Left:                           4       .00

Calculated Factors:
Total Cost:        658,542 C-Bills
Battle Value:      348
Cost per BV:       1,892.36
Weapon Value:      157 / 157 (Ratio = .45 / .45)
Damage Factors:    SRDmg = 10;  MRDmg = 7;  LRDmg = 2
BattleForce2:      MP: 5T,  Armor/Structure: 0 / 3
                   Damage PB/M/L: 1/1/1,  Overheat: 0
                   Class: GL;  Point Value: 3
                   Specials: tran1



 BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Linebacker M6
Tech:          Inner Sphere / 3060
Config:        Tracked Vehicle
Rules:         Level 2-FA, Standard design

Mass:          25 tons
Power Plant:   125 Nissan Fusion
Cruise Speed:  54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type:    Standard
Armament:      
  1 LRM 5 
  1 Large Laser 
  2 Rocket Launcher 10 (OS)s
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
==Overview:==
Not only is this vehicle named for an ancient Terran armor commander, it's
patterned after his namesake tank.

The Bradley is designed around a fairly unconventional idea: a battle tank
that carries its own infantry support. Few other units do so. 

A PPC in the turret allows the mech to threaten even light mechs, and the
weapon's range means that the Bradley can provide fire support for its
infantry. A single SRM 2 allows for firepower against light vehicles and
opposing infantry.

The Bradley also has a unique feature in that there are specially-designed
hatches on the vehicle's sides and rear; these hatches allow the infantry on
board the Bradley to fire their weapons at any attackers. Testing has shown
this to be lethally effective against opposing infantry and marginally
effective against battle armor and light vehicles, as the tank's armor must be
breached to get at the infantry inside.

==Capabilities:==
Game Rules:

If the infantry inside of a Bradley is a rifle / laser, flamethrower, or
machine gun unit, it can fire out the hatches in the sides and rear of the
vehicle. Infantry with support weapons cannot use these items unless they
first disembark.

Up to one squad of infantry may use the hatches at one facing at any given
time.

Targeting the infantry inside the Bradley by using these hatches is considered
to be the same as making a called shot.  

==Variants:==
A version known as the M6 Linebacker is in existance; like its namesake
vehicle, its weapons load-out is more in line with anti-aircraft duties.

--------------------------------------------------------
Type/Model:    Linebacker M6
Mass:          25 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  15 pts Standard               0      2.50
Engine:        125 Fusion                    0      4.00
Shielding & Transmission Equipment:          0      2.00
    Cruise MP:   5
     Flank MP:   8
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.25
Crew: 2 Members                              0       .00
Turret Equipment:                            0       .80
Armor Factor:   64 pts Standard              0      4.00

                          Internal    Armor
                          Structure   Value
   Front:                     3         19 
   Left / Right Sides:        3      13/13 
   Rear:                      3          8 
   Turret:                    3         11 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 LRM 5                  Turret   0   24     2      3.00
1 Large Laser            Turret   8          1      5.00
2 Rocket Launcher 10 (OS)Turret   0          2      1.00
Infantry Bay             Body                1      1.00
Cargo Bay Capacity       Body                1       .25
Miscellaneous Equipment  Body                1       .20
--------------------------------------------------------
TOTALS:                           8          8     25.00
Items & Tons Left:                           2       .00

Calculated Factors:
Total Cost:        599,792 C-Bills
Battle Value:      363
Cost per BV:       1,652.32
Weapon Value:      181 / 181 (Ratio = .50 / .50)
Damage Factors:    SRDmg = 24;  MRDmg = 16;  LRDmg = 5
BattleForce2:      MP: 5T,  Armor/Structure: 0 / 3
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: GL;  Point Value: 4
                   Specials: tran1


For those that don't know, the real-life Linebacker retains the machine gun the Bradley has. http://en.wikipedia.org/wiki/M6_Linebacker#M6_Linebacker
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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1447
Location: Germany
PostPosted: 10-Aug-2007 12:56    Post subject: Reply to topic Reply with quote

Heavily armed for a 25 ton tank but only moderately armored.
The infantry capacity is very limited though.
The original Bradley was (is) more of an armored and armed "infantry delivery system", armed, but not that armed! Wink
I would drop the PPC for a medium laser, more speed and a bigger infantry compartment. But i think all that came out of my mind just because of the name! Very Happy
If i ignore the name i think a large laser would be fine to transport a full platoon.
Otherwise it's not a bad design but i would have other priorities! Alien
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 10-Aug-2007 14:49    Post subject: Reply to topic Reply with quote

After some [url='www.mordel.net/barandgrill.php?redirect=viewtopic&t=7904']archive dig[/url]

My Langusta, even if heavier, looks pretty similar to your suggestions Rudel! Very Happy

It may be interesting to try light PPC instead of the LL to gain tonnage.
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AWAD
Draconis Combine
Chu-sa
Chu-sa


Joined: 06-Feb-2002 00:00
Posts: 766

PostPosted: 09-Oct-2007 15:33    Post subject: Bradley / Linebacker Reply to topic Reply with quote

I kind of like it, kind of don't. The idea is there, exectution is a little off.

It is light, decent speed, big gun.

So that means I kill it first. That PPC is an attention getter. The 13 points on the side will get you mauled. Not fast enough to get away.

Also with 1 ton or infantry it does little. 1.5 tons means at least 2 squads. So a lance could drop off 2 platoons.

So if you made the main weapon a LL, drop the SRM2 to some sort of MG (Total Warefare has new Lvl1 MGs I think) Add more cargo and a little more room.

Or just have the LL and more cargo and see if you can add a little more armor.

The fluff is acceptable.

AWAD- like I target Panthers, and slow light Mechs with big guns first
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